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GRB.NES's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| NES Feel | #42 | 3.529 | 3.529 |
| Overall | #82 | 2.647 | 2.647 |
| Gameplay | #86 | 2.471 | 2.471 |
| Audio | #91 | 2.294 | 2.294 |
| Graphics | #97 | 2.294 | 2.294 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
this gets hard fast, but its fun and cool!
Props for choosing hard mode and making an actual NES rom!
love it it has potential
love it it has potential
My highscore from a few tries is 240. Congratulations for making an actual NES game, which while not utterly complex works perfectly. It's also a fun gameplay loop, I like that the speed increases quickly so we can quickly get to the fun bits. Thanks for sharing!
Love this! really nailed the NES graphics tho i don't know how that fits the curse thing
I noticed that the theme was optional so I didn’t bother for this one haha. To be clear, the reason I made this game was that this is the second version of that game. The first version I made as my first real programming project in high school. I decided to make it again since the old code is lost and I wanted to test Claude’s ability to write games against an emulator.
It's stepping up fast.
for some reason this entry's build opens another game! It opens Andover and not GRB
It's the browser cache, you can open the game in private mode or download and use a NES emulator.
So cool to see a game in written in C and 6502 for the jam! I couldn't get the web build working, but the ROM played perfectly in an emulator. Thanks for making and sharing your game!
creative idea, nice game!
It feels really NEssy.
Impressive it's a real NES game!
However if I have to hear that music loop I might scream.