I want to know if there is a way to prevent to character model from vanishing whenever you scroll out too far.
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Hi. I run into a problem every once in a while. I very often get to a point where the AI just responds with more or less the same text I just entered as a action. I haven't found out why it does that. I cannot really explain by any means. I tried to change the general system prompt setting and the world settings and all that stuff.
Any idea what might be causing that?
I created myself a world that would function very well other than that issue. Even thougt about uploading it. But well, now again I am stuck with the AI only spitting back at me what I am spitting at it.
Has the AI been updated recently? I haven't changed anything, but I've noticed that the AI no longer seems to remember anything from message history and ends up more or less reposting the same responses repeatedly, even when starting fresh worlds with more than enough memory space. For instance, if a character opens a door and talks to an entity in a room, the next response has the character opening the room again and talking to the entity again, often completely ignoring any given prompts. Sometimes it completely erases an entity's presence, even if the user's prompt directly mentions that entity and the entity was present in the last generated response, or completely forgets that the player has moved to a different room immediately after doing so. I've tried resetting the system's AI prompts to default, and I still have this issue; it's completely stopped offering continuity and feels clunky and unpolished, like a less experienced AI has taken over.
Here's something I've been thinking about ... Would it be plausible to add a sort of "species skeleton" mechanic that the AI could read to NOT give extra limbs or etc to characters and creatures?
It doesn't have to be over the top, could be as simple as a stickman thing that game creators could use to tell the ai what each species has. (might same room for description and loading time.) like there'd be parts like "head, body, arm, hand, leg, wing, animal torso, tail, and etc) that we could "build" to prevent AI from adding things that aren't meant to be there.
(This is both a question and suggestion. I have no idea how this stuff works half the time so this might be completely impossible but i thought it best to ask instead of keeping it to myself.)
Is there like a way to make the promts in the new 2.5 version actually control characters around the player and use actual dialogue to respond instead of only responding with movements, one word, or silent treatment. It really takes away from the story when I got to type everything. I tried to rewrite the prompts but I got no clue what I'm doing and it changed nothing and I tried 2 other AI systems and they make me want to pull my hair out. I'm totally lost with setting up the AI settings 😖
This is literally all I ever get out of the AI when all I want is a response, ABSOLUTELY NOTHING THAT HAS ANYTHING TO DO WITH MY ACTIONS, I GET MORE REACTION FROM A ROCK. How do I know what to do next if all the AI does is nothing. I hate this new AI! Example below of New AI response after I asked her to join me by the campfire before hand.
You:
WHAT WILL SELENE SAY TO ME IN RESPONSE?
Event:
The meager campfire cast frantic, restless shadows against the overwhelming blackness of the encircling pines. The late autumn chill seeped into the very marrow of the ground where you sat, yet you held your ground, aware of the raw, quiet energy that was Selene.
She had approached the fire pit not as a reluctant guest, but as one whose presence defined the space. She moved with an inherent economy of motion, large and powerful, yet she managed to occupy the space beside you as if she were perfectly still, perfectly balanced. Her intense, knowing eyes never left yours, reading the subtle shifts in your own posture, the tremors of unease beneath the surface of your patience.
Then, the silence shifted again, not from the woods, but from her. Selene lowered her head slowly, a monumental shift in focus. Without breaking the steady lock of her gaze, she let the long, surprisingly capable length of her tongue fall out, dangling slightly into the humid air between the warmth of the flames and the deep cold of the night. It grazed the tips of her impressive fangs, a silent, languid assertion of her own animal presence in this vulnerable clearing.
She didn't move to articulate a thought, nor did she consciously break eye contact. She simply rested there, head down, tongue hanging, her whole being suddenly absorbed in the unspoken question hanging between you—the unspoken query about the tension she was consciously projecting, the unspoken concern regarding the fragile state of things in this isolation.
The old AI use to actually be interactive and control the story and the characters around the player it made the game interesting, But the new AI just ignores the custom world settings, describing the most basic things with overly complicated descriptions, and dose whatever it wants not what the player asks.
I did try to mess (messed up) the prompts and settings, but nothing I did really changed much unfortunately I'm not very smart especially when it comes to AI stuff. I also play on pretty old worlds that haven't been updated and where designed to work with the old AI not the new one. I do see the difference between play a new world that is updated by the developers, but I'm not a developer I like to play the games cause everything else goes over my head.
I'm finding the same incredibly frustrating enshitification is happening . the ai model is absolutely garbage, no responses other than a description that is similar to a tap dripping.
I guess the model is to get everybody to pay for an ai that doesn't resemble watching an amputee trying to fuck a spoon. Not sure what other reasons there might be for it...
I'm LMAO but it's true I ended up abandoning playing on my phone and put LM studio on my computer and using the (qwen2.5-7b-instruct-uncensore) on my computer and using it. I also copy and pasted the prompts someone posted in one of the discussions and it actually works in the 1.2 Formamorph like the old AI use to. My head hurts just typing all this but it was actually easier to set up then I thought and it's free, I'm a complete ditz with computers but some how got it to work.
Please recommend a new ai, that is accessible to the masses, or point to the thread that has some decent suggestions. I guess the dev got sick of paying for the ai or some such, but they won't be getting many new players with the current ai as a model because it really shows how appalling ai can be.