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How to land the craft in mission three (pirate side)

A topic by Mark1929 created 50 days ago Views: 97 Replies: 2
Viewing posts 1 to 2

Q/E or Right arrow/Left arrow: Rudder
Both rudder buttons at the same time: Level craft/Activate landing gear

I can use Q and E to level the craft, but it doesn't look like there is a way to land the craft when you finish the mission by siding with the pirates.

Developer

If you are using the new build, there should be an option for assisted landing, which automatically deploys the gear when near an active runway. No need to press Q&E. The option should be turned on by default.

Is this a problem unique to the pirate side? Can you land in the other ending?
Just to confirm. To land in the pirate ending, you have to select the pirate ships runway as a target to activate it. Then you can land on the deck. If this is not possible, it may be a bug. And a pretty big one too! Please let me know what you can, so I can confirm. 
There is also an upgrade part which automatically skips the landing sequence if you fly near an active runway.

Looks like selecting the landing target with F helped with the issue. 

The game controls manual did clear things up, but I feel like it's the sort of thing that's easy to miss if you play the mission without reading the manual first. Perhaps a later version of the mission could incorporate a small in-game popup to select the runway target with F?