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A jam submission

Wobbly MobblysView game page

Submitted by LennonButPurple — 3 days, 1 hour before the deadline
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Wobbly Mobblys's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#453.5293.529
Audio#583.0593.059
Gameplay#662.8822.882
Overall#692.9122.912
NES Feel#982.1762.176

Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

very cool game!

Submitted(+1)

so the game looks pretty polished and it def feels more like a coop game where you try to survive as long as possible against a friend, but sadly the game doesn't look very nes yk, more like an indie game you find in steam lol, also i felt some parts where you just can't do anything but get hit, which tbf removes the skill part of the game, so i'd say maybe you should try to make the laser beams appear less often at the start and get faster and appear more frequently as the time passes so it becomes more and more chaotic, and i def heard that music somewhere else btw =-=, but other than that great job, i'd def want to see this game with more content :)

and if you got some free time maybe check out my game and drop me your feedback, that would be nice :)

Submitted

Simple but fun concept for a game remind me a bit of disc room with the player being trapped in a room with hazards constantly spawning. I also like that you took the time and added alt colors and coop.

Submitted

This feels more of a SNES game imo, but other aspects are great! I like the gameplay and i like that u did the 2 player coop!

Submitted

Cool game! It's not as easy as it looks, especially when two beams spawn right next to each other or when you're trapped at the top or bottom of the screen. The graphics are simple, but the screen shake, laser beams, and warning signs add a lot of dynamism and give the game a strong visual identity and atmosphere :)

Submitted

Very cute! Starts a bit hard for my taste, would've been nice to start with fewer, smaller width lasers to help me get the swing before it cranks up the difficulty.  An air dodge to stall in mid air would be cool too.  Nice job!