Video: 2D Lenticular & Holographic Card Shader | Unity URP
This asset provides a Shader Graph system for the Unity Universal Render Pipeline (URP) that simulates lenticular lenses and holographic foils on two-dimensional surfaces.
Functionality:
- Executes view-dependent binary texture swapping (Texture A / Texture B) using Dot Product calculations.
- Applies spatial grid distortion to emulate physical micro-lenses. Grid density parameters align with 16x16 and 32x32 pixel art resolutions.
- Maps prismatic holographic foil reflections to Tangent Space, reacting to object rotation and camera movement.
- Features independent HDR emission control for base textures and holographic layers.
Use Cases:
- Trading Card Games (TCG) mechanics.
- Interactive UI elements and menus.
- View-dependent environmental objects in retro-stylized games.
Purchase and download the asset here: 2D Lenticular Image Shader (URP) by ZARCK5678 Download