I absolutely love your art style. Full stop. The slightly discordant elements of the musical soundscape build a rich sense of dread. Good stuff! The Dredge influence is apparent, that game punched way above its weight, eh?
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Tight Lines's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #12 | 4.000 | 4.000 |
| Art | #23 | 4.522 | 4.522 |
| Macrow's Picks | #26 | n/a | n/a |
| Polish | #51 | 3.696 | 3.696 |
| Overall | #56 | 3.623 | 3.623 |
| Gameplay | #74 | 3.391 | 3.391 |
| Theme | #126 | 3.696 | 3.696 |
| Limitation | #193 | 2.435 | 2.435 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Feels a bit like a tiny Dredge! Really fun to play and explore.
The vibes are so cozy! The art and how smoothly it moves definitely feels satisfying. My only question was sort of how long I had to play for the game to progress? I wasn't sure if the fisherman wanted me to fish for gold or if there was something else to do aside from the fishing. Would've been cool to have some sort of inventory so I know what I caught.
This is a masterpiece. Really wish you had enabled full screen cause i wanna be immersed in that beautiful world. Music was on pointe too.
Very pretty art! Was relaxing and chill. I wish there was an inventory feature so I knew what I had caught and how much each was worth to the fisherman. The lake bounds were also a little hard to navigate and would have liked to have a better visual to where those are (either with shallow water being a different color, or let me drive all the way up to the edge, etc). I wasn't sure how long the game was going to take before I could buy whatever he was selling? Has potential!
Awesome art, music, and gameplay. Really great for a game jam. I'd love to play it when it's even more developed!
Loved the old fisherman design, overall the art is reaaally pretty!
For me the game didnt feel responsive enough, especially with the fisherman, I never knew if the thing I did have any impact or not (like, was I really selling fishes? could I ever buy anything? did I have money? was it on purpose or was it bugged?) I suspect the need of people for an inventory mostly comes from the lack of back up in the fisherman interaction 🤔
Also the collisions were a little loose, way to far from the actual visual coast, it was a little frustrating to run on them so many time when my boat wasn't visually touching anything 😅
Anyway, well done! that was a cute little experience, I had a lot of fun with the fishing mechanic!
Everything from the visuals to the game play and even the logo are super well polished. Very relaxing well made experience! Would've been nice to have seen what I'd caught rather than just text and also wasn't too sure if I was actually making progress.
It's a cute fishing game with intuitive controls and relaxing ambience. The fisherman is awesome!




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