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A jam submission

Mandato do MedoView game page

Obedeça ao Mestre dos Jogos e sobreviva
Submitted by juniorGDKO — 4 hours, 30 minutes before the deadline
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Mandato do Medo's itch.io page

Results

CriteriaRankScore*Raw Score
Horror#53.6003.600
Presentation#73.6003.600
Theme#73.6003.600
Overall#83.1333.133
Gameplay#92.8002.800
Story#122.4002.400
Creativity#152.8002.800

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How did you implement the Theme: Death Game in your game?
We made a master who kidnaps the protagonist and takes him to various rooms to complete challenges, the whole theme of the game is horror

Did you implement any of the Bonus Challenges, and if so, which ones?
Yes, we have the master of games

Does your game contain AI-generated assets?

Yes

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Comments

Submitted(+1)

I liked the presentation and art style of the game a lot. I enjoy anything with a pixel art style.

I was unsure what to do because I only speak English, but I could tell time and effort was put into the game.

Submitted (1 edit) (+1)

The flashlight and the walls blocking vision were really cool. Having the gamemaster watching was creepy. The beginning sequence was confusing as I didn't know what I had to do, but once I did, it was cool. I left after getting caught in the second map.

The game needs an English version. I am surprised that the base game isn't in English because the jam page was made in English. Definitely need objectives as the player has no idea how far they currently are. The player seems to be off-center. The art does seem to be all over the place. The walls don't match the floors. The objects don't match the floors or walls. The characters kind of match the items.

5/10, not that creative and it is practically scripted that you lose a few times to actually win, which doesn't seem like a mechanic but a flaw.

I might play again after reading what you said was the second objective.

Submitted(+1)

The first thing I did on the main menu was accidentally press the Quit button and closed the game because I can't read Spanish (or whichever similar language this is). It seems like there is maybe supposed to be some way to play in English but I didn't know how. Then I was pleasantly surprised to find the game was in 2D, since a lot of games are made in 3D, and there's nothing wrong with 3D but it helps 2D games stand out a little more these days when there's such a high volume of 3D games now. I collected a flashlight, was spoken too in the language I don't understand, and a timer appeared and I had no idea what to do. I ran around a scientific laboratory maze and collected some stuff for reasons I don't know and I guess I got them all within the time limit. A new level and timer started, and I was in Freddy Fazbear's pizzeria for some reason. Freddy killed me. I played no more than that only because I had no idea what to do since I can't read the language, but I think the music and lighting mechanics with the flashlight were neat, the gamemaster was creepy, there's probably a good game if I understood it. 10/10

Developer(+1)

I'm glad you enjoyed the little you played, but if you don't mind, I can answer a few questions. The language spoken in the game is Brazilian Portuguese, and in the first level you have to collect 5 batteries for your flashlight. In the second level you must survive for that time (don't let the animatronics touch you), and in the third level you must escape! I'm helping you with this because I personally really enjoyed the third level!

Sorry we couldn't set the game language to English, my friends and I were busy with college exams 👍