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Pixel Fracture – Free Roguelike Brick-Breaker with Card Synergies

A topic by kofd created Apr 29, 2026 Views: 92 Replies: 1
Viewing posts 1 to 2

Pixel Fracture is a roguelike brick-breaker with a horizontal playfield, 76 cards across 6 archetypes, and procedural music that layers in based on gameplay intensity. Free, plays in the browser.

Cards have trade-offs (faster ball but larger danger zone, higher crit chance but less damage, etc), to make different builds possible and hopefully interesting. There's a meta-progression with milestones that unlock new cards and perks.

I've built it using TypeScript, Three.js, and Tone.js.

I'd love any feedback you have on the gameplay feel, card balance, or anything else!

Game Link: https://kofd.itch.io/pixel-fracture

Since the release I've been plugging away at the game, including adding a Boss Rush game mode, in which you take on all the game's bosses in a row, trying to get as good of a time as you can. 

Again, if you decide to give it shot, I'd be curious to hear what you think, good or bad!