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TheMostDangerousGame Demo's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #17 | 2.066 | 2.667 |
| Story | #20 | 1.291 | 1.667 |
| Horror | #21 | 1.549 | 2.000 |
| Creativity | #22 | 2.066 | 2.667 |
| Overall | #24 | 1.721 | 2.222 |
| Presentation | #24 | 1.807 | 2.333 |
| Gameplay | #25 | 1.549 | 2.000 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you implement the Theme: Death Game in your game?
The game is inspired by the short story The Most Dangerous Game or The Hounds of Zaroff
https://en.wikipedia.org/wiki/The_Most_Dangerous_Game
Did you implement any of the Bonus Challenges, and if so, which ones?
None
Does your game contain AI-generated assets?
No
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Comments
Very confusing. But I prevailed.
The scenery was a bit of a treat. The guy jumpscared tha flip outa me LOL.
I think the game should be explained a lot more. Perhaps another level or more mechanics would make this a lot better.
6/10, short and scary but not scary.
I remember reading The Most Dangerous Game in high school and really liked it. This game perhaps somewhat captures the idea of being hunted by another person and running for your life, if you use your imagination. The game loaded in, eventually, it was rather laggy at first, and I was impressed by the visuals. I began to move and heard a clicking sound, I had no idea what it was. I noticed my HP was dropping. I turned around and realized I was being chased and shot at by some alien humanoid looking creature, he shot me and I died. After another laggy restart, I tried to run away. No matter what I did, zig zag dodging, or trying to hide behind rocks, I could not escape the enemy. He is way too fast, I could not make it far before dying every time. Some intense background music would probably help add to the atmosphere. And speaking of, because it's so bright and sunny, there are even colorful trees and flowers, and the lack of sound aside from the popping gunshots really did not make me feel threatened or scared, I suppose the horror and theme does still attach to a sort of death game where you are the prey. That's a really good concept that could go far, it just needs more. 10/10
I ran out time so I wasn't able to fix the AI pathing and the loading problem. I
Gotta smoove man.