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Comfy Baby (1st Godot Project)'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Art | #298 | 2.213 | 2.556 |
| Audio | #307 | 1.732 | 2.000 |
| Limitation | #323 | 1.540 | 1.778 |
| Overall | #342 | 1.556 | 1.796 |
| Gameplay | #346 | 1.347 | 1.556 |
| Theme | #360 | 1.443 | 1.667 |
| Polish | #367 | 1.058 | 1.222 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
A good first game! At first, i found it a bit unclear what to do, but it was fun to experiment with the icons to see what happens. Good job!
Nice first submission with Godot! Fun little animation. I like the flipbook animation of the baby crying and giggling.
If anything, the feedback loop between what icons to push and when was a bit unclear. It was just a lot of guessing and going between the two, I guess until the diaper farted. That was good!
Nice submission, and good luck in the future.
for your first time the game is good. this is sekmek the lead programmer
i am just bad at taking care of virtual characters.. given my key instinct is to shoot/hunt things in a game :)
good work getting started with gamedev, hope you have fun with what you decide to build in the future
Good job for your first game! I also love tamagotchi. I would suggest you provide more of an indication that a need is not being met. One way to do this would be to tint the icon when it requires interaction (can even learn how to fade into another color).
thank you so much! like if they blinked a different color or stayed a different color while being unmet?
I think either would work!