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Geometry Mutations's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Accessibility | #107 | 2.988 | 3.571 |
| Fun | #136 | 2.869 | 3.429 |
| Controls | #160 | 2.749 | 3.286 |
| Graphics | #170 | 2.869 | 3.429 |
| Audio | #197 | 2.151 | 2.571 |
| Overall | #200 | 2.442 | 2.918 |
| Theme | #244 | 1.912 | 2.286 |
| Originality | #263 | 1.554 | 1.857 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.7
Theme Interpretation
Spaceship mutates through evolutions (upgrades)
Wildcards Used
Disassembly Required
Demolish break or otherwise disassemble things
Discord Username(s)
smcx
GWJ Participation Level
1
Team Size
1
Generative AI Disclosure
I confirm that this jam entry does not contain any AI-generated content
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Comments
First off, the graphics of this game are extremely simple (just basic geometric shapes, as the name suggests), but it looks really, really good! It's even worth mentioning the little effect the borders of the "map" have when the player touches it.
The game is also really fun, but it gets boring when there's only purple shapes left. Talking about them, it might be a skill issue from me, but I don't like how you're pretty much guaranteed to take damage if you get to close before it splits. That normally wouldn't be a big deal, but the game kinda encourages you to get closer to enemies to deal higher damage.
Lastly, my game broke after a few waves. I cleared everything but nothing happened. I assumed one of the enemies went out of bounds and couldn't be killed, thus softlocking me.
Anyways. Really fun entry. I like it!
Thank you for testing. TBH, my whole goal was to work on juice and shaders. I'm glad to see it worked for you.
I didn't manage to beat the boss but I had fun playing. The simple aesthetic is still nice to look at. Good job!
Visuals are nice and gameplay felt good to me. Took my a second to realize it fires on its own. Got to the first boss.
Really great work with the shaders, they're really cohesive and fun to look at. The general graphics of the game loop were fantastic and easy on the eyes, the boss was a challenge but lots of fun. Wish there were some more creative ideas for upgrades, also I think the background being an animated shader would really tie it all together nicely.