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Fruit snatcher's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| How well does the game fit the themes? | #20 | 3.226 | 3.667 |
| Gameplay | #21 | 2.346 | 2.667 |
| Visuals | #22 | 2.346 | 2.667 |
| How do you rate the game overall (you can consider fun, dev time, etc.)? | #23 | 2.273 | 2.583 |
| Audio | #26 | 1.173 | 1.333 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
2hours 40 minutes
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Comments
Nice work getting a submission in! I did a quick recording of my playthrough in case it's helpful: Fruit snatcher by BushFire | Cap Recording
I like the drawn assets, and feeding the crab all the bananas. I did find it a bit hard to get the timing correct for catching the bananas, but think I got the hang of it by the end. A solid foundation for a game where you could increase the difficulty by making the items fall faster over time, I also wonder what it would feel like to be able to quickly move from side to side, also being able to press and hold to keep your claw out for a catch?
Good take on the theme, as stated had trouble with the hitboxes, a bit bigger would be great.
I really enjoyed your game, the visuals are great! I do wish the hitboxes were a bit tighter, but overall you nailed the theme!
I kind of had the feeling the coconuts were a bit too much for the little crab to handle! But not the bananas, very intuitive in that regard.
I wasn’t quite sure if I had to snatch the bananas mid air or if I should stand directly under it.
Nice idea! Hitboxes are a little inacurate and that makes it frustrating cause you are not cathing when you were literaly touching the fruit. Beside that GG