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Cut the Crab's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #24 | 1.555 | 2.500 |
| Visuals | #25 | 1.970 | 3.167 |
| How well does the game fit the themes? | #26 | 2.281 | 3.667 |
| Gameplay | #26 | 1.659 | 2.667 |
| How do you rate the game overall (you can consider fun, dev time, etc.)? | #26 | 1.763 | 2.833 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
Team of 4; Longest dev time: 5 hours 30 minutes
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Comments
thank you for the linux build
anyway, nice idea, with clean execution. I appreciate the punny game title as well.
Thank you so much for playing the game. We're glad you liked it!
Good work. As someone mentioned downloaded games dont get played as much. Can be risky for some people. As you sue godot like me its easy to upload a web game. You'll get more players.
Thank you so much :) Unfortunately, we opted to use Godot-Mono because of our C# experience, which, as it turns out, does not export to Web! We'll definitely do better next time.
Funny dialogues and a cool concept for this trijam! I was sweating for real because english isn't my first language, and I like that the game is not too punishing. It's probably us who sent the last bomb in their office, right? This crab is so annoying hahaha
Thank you very much, we're so glad you enjoyed the game! Our first language isn't English either, and we're glad that the humour translates well :)
Great little story game! Very fun to play!
Thank you very much, we're glad you liked it!
Unfortunately I do not download Jam games Sorry.
Leaving this comment just so you know I stopped by to try and play/rate.
I wish you luck in the Jam 💚
Thank you for your comment! Unfortunately, we used Godot-Mono to build the game, which does not export to web. Definitely a learning for next time! Good luck to you as well!