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Shellshocked's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #166 | 2.749 | 3.286 |
| Fun | #166 | 2.630 | 3.143 |
| Accessibility | #209 | 2.271 | 2.714 |
| Originality | #211 | 2.390 | 2.857 |
| Overall | #224 | 2.237 | 2.673 |
| Audio | #231 | 1.554 | 1.857 |
| Controls | #237 | 2.032 | 2.429 |
| Graphics | #242 | 2.032 | 2.429 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.6.3
Theme Interpretation
You acquire upgrades throughout the game that affect the turtle's appearance (although here it's really just the amount of guns, we planned to have there be more changes originally)
Wildcards Used
I like Turtles
Include a turtle
GWJ Participation Level
1
Team Size
3
Generative AI Disclosure
I confirm that this jam entry does not contain any AI-generated content
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Comments
I got so far the whole screen had enemies and i was infinite bouncing it was really cool and satisfying!
I like how the multiple turrets aim towards the mouse cursor. It lets you split your shots and shoot several crabs at once which is a clever mechanic.
Nice Game Mate, i loved the drag and drop shell mechanic , for your first game its perfect :DD also Enable Fullscreen button , it was hard to drag and drop when player on the edges or add more room. Btw GJ
(This is our first Godot project, there's a lot of missing features and bugs I know)