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Construct Zero's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Accessibility | #1 | 4.375 | 4.375 |
| Controls | #4 | 4.275 | 4.275 |
| Fun | #7 | 4.200 | 4.200 |
| Overall | #12 | 3.961 | 3.961 |
| Graphics | #30 | 4.275 | 4.275 |
| Audio | #39 | 3.650 | 3.650 |
| Originality | #43 | 3.750 | 3.750 |
| Theme | #111 | 3.200 | 3.200 |
Ranked from 40 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.6.3
Theme Interpretation
The player has to equip/unequip different robot parts to interact with different environment objects to solve puzzle.
Wildcards Used
Disassembly Required
Demolish break or otherwise disassemble things
I like Turtles
Include a turtle
Discord Username(s)
CyanGlaz
GWJ Participation Level
1
Team Size
2
Generative AI Disclosure
I confirm that this jam entry does not contain any AI-generated content
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Comments
Finally beaten the remaining levels. This is a really solid entry!
The intertwined tidbits of story inside the levels are a great touch to the overall experience, as well as the overall console-themed style.
Thank you so much! You made my day for going back to beat all the levels! I hope you enjoyed this bite-sized experience! :)
Thanks again for sharing your game on the stream and being there to help! It was so so cool how you didn't really give me much guidance but only when I actually needed it!(this is a rare skill).
Has to be one of my highlighted games, I still cannot believe how you managed such a cool sokoban game around this theme!
0:00
Thank you so much! I didn't think you needed the hints TBH. You blasted through it fairly quickly! I was just too eager to show other levels within the limited time :p
Thank you again!
Very enjoyable and interesting puzzle, took me a couple of minutes to complete. I really liked the art style and music design, such a great job!
Congratulations on successfully completing the game for this jam, and best of luck with your future projects!
Thank you for much for the kind words! I'm glad you enjoyed the puzzles! And I'm glad that you liked the art style. I'm a coder and just started learning pixel art about a year ago so I really appreciate the compliment!
I enjoyed how easy the levels were plus the color complementing well.
Thank you I’m glad you enjoyed it! Do you have a favorite level?
That's like the level 1-4 to 1-5 but 1-6 was a bit hard than I thought.
nice.1-6 and 1-8 was my favorite.
Congratulations your game made a good spot. Just saw the result.
Thank you!
Feels very competent. Nice graphics and fx and subtle music. Great it has some significant story there. Good well rounded complete feeling game. Fantastic.
Thank you! I'm glad that you like the story. There are more story to Ginger Wang and other characters, im planning to make more level of this game and tell the whole story that i would like to tell.
Feels very competent. Nice graphics and fx and subtle music. Great it has some significant story there. Good well rounded complete feeling game. Fantastic.
Cool game with an old Terminal theme, I like it !
Thank you! I chose this ui design because it is super time saving! (No assets need, just plain Godot boxflat style) And also in sync with the theme.
interesting take on the sokoban genre, and impressive work for a jam! :)
Thank you for the kind words!!
Interesting puzzles. The artwork is great too. Quite a lot of levels for a 9-day jam. Well done
Thank you so much! Yeah I spent 3 full days just to design the levels.
Really enjoyed this one. The puzzle design was excellent and each new robot part felt like it opened up interesting possibilities instead of just adding complexity. The environmental storytelling was a nice surprise too and helped make the world feel more alive.
My only small issue was occasionally making an extra move when holding a direction, but overall this felt incredibly polished for a jam game. Great work!
Thank you for playing!
Yeah I know what you are talking about the extra move when holding. The holding and consecutive move was inspired by other similar games (baba is you etc) and I actually added them very last minute during polish phase before submit. I personally liked the smooth moving feeling but did take some unwanted extra steps too.
I should have added a setting to disable it TBH.
Very good puzzle game with great level design. Love the art and audio as well. Saved to play it later on full, I now reached till 1-7 chapter which couldn't figure out. Great entry!
Thank you for playing! I’m happy you played all the way to 7. 1 more to go!
Good game, I had fun. Not sure how it fits the mutation theme though. Also, I'm not a fan of sound effects in menu buttons but in game they are good. Great job overall
Thank you for playing!
My idea was that the robots “mutates” to gain different abilities.
really nice puzzle use of the theme!
I really liked this game! The pixel graphics are very charming and the puzzles are really well done! I was amazed at the amount of content with the story and everything. The text intro plus story bits felt super polished. Great job!
Thank you for playing! i'm happy that you enjoyed the story. First time trying environmental story telling in a game and I really loved the experience. I think I have a little more story to tell in this game and I will probably add more levels later to finish the story.
I really enjoyed playing this! the puzzles were very nice to figure out, and I really like the UI style I think that was a really good choice. I liked the story and how you need to find more recordings. This was very fun good job!
Thank you for playing! I'm glad you enjoyed it!
This is like Baba Is You in a sci-fi setting. Very cool! I also liked the initial computer prompt sequence.
The control was a bit too smooth or slippery at times for my liking but overall, this is such a complete game. Awesomely done!
Thank you for the feedback! I know what you are talking about!
I was trying to capture the same control mechanics of baba is you, which let the player keep running when holding down the button. I also remember keep making unwanted extra move or two in baba is you.
Once the rating period is done, I'm going to add a setting to disable hold button to keep moving feature to create a more precise move feeling.
Very very slick experience, really nice mechanics and some cool design choices that made playing each level really enjoyable (and brain busting haha). Great work!
5s across the board from me, easily I played about an hour before realizing I have to go play and rate more games, congrats on this absolute feat! Loved the story and the puzzles/level design were so well thought out! Fantastic job!
Thank you for spending an hour playing this game. I hope you had a chance to play the last level and see the ending! (After credit scene) Feel free to use the cheat code to unlock all levels as well.
I really enjoyed the game! The diverse levels, sound design, and cool challenges were great.
I was surprised that this is actually a game jam entry. It could easily be a full-fledged game on Steam. The graphics are minimalist, but they fit the gameplay perfectly. The puzzles are thought-provoking, but they never felt impossible.
Thank you for playing and I appreciate the kind words! Maaack’s template def helped speed up the process a lot so I could spend more time designing the levels and stories.
I think that just because you used a template for certain things doesn't make what you created any less impressive. It's still outstanding.