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Symbiotion's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #207 | 2.324 | 3.000 |
| Originality | #217 | 2.324 | 3.000 |
| Fun | #224 | 2.066 | 2.667 |
| Controls | #233 | 2.066 | 2.667 |
| Accessibility | #240 | 1.936 | 2.500 |
| Overall | #249 | 1.900 | 2.452 |
| Graphics | #251 | 1.807 | 2.333 |
| Audio | #268 | 0.775 | 1.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.6
Theme Interpretation
Gain mutation points as you take over bodies and spend them to get mutations
Wildcards Used
Checkout
Have stuff to buy in your game
Source
https://github.com/sabasayer/symbiotion
GWJ Participation Level
1
Team Size
1
Generative AI Disclosure
I confirm that this jam entry does not contain any AI-generated content
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Comments
Really good idea. The controls are a bit cluncky and the mutations not that interesting, but with a bit more time I think you can turn it into a really fun game.
This was a neat one, the dash mechanics felt really nice! I'd be excited to see what other content could be added in terms of upgrades, enemy types, and levels, but as-is this was an enjoyable little experience :)
I really like the concept overall, and I think the roguelike upgrade mechanic could make for some really neat interactions/decisions.
Congratulations on your first Godot Wild Jam entry!
Thanks, i had a lot in my mind and could put very little in to reality. And learned that i should plan my scope and time better :)