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Playtesting

A topic by sleep-fox created Jun 22, 2026 Views: 262 Replies: 12
Viewing posts 1 to 10
Submitted

I need some people to play my game and give feedback.  If anyone's willing to give it a try it's greatly appreciated, thanks. Link here: https://sleepsin.itch.io/spincircle

I stopped at the time challenge, too hard for me. It would be nice if there was a visual indicator of how fast the circle is spinning, like a dot somewhere on the circle or something.

Submitted

Thanks for the feedback. I'll redesign that level to make it easier. And I like your suggestion of a visual indicator for the circle's spin speed, I have an idea on how I'll do that.  

Submitted

Love it man!  I got to the 4th checkmark and then rolled back and had to restart from 3rd checkmark.  That big jump on 4 is hard to make!

I like the spinning mechanic, the "lighting effects" and the old school soundtrack.  Keep it up!

Submitted

Thanks, glad you liked it.  Your feedback is very helpful. That jump is hard I agree, I'll make it much easier. 

Submitted

I liked it, but it's quite difficult.

Submitted

I love the idea, but I'm on a trackpad so i got wrist strain. I wasn't able to make it past the first checkpoint (that's probably a skill issue though) but the idea was really good. Adding WASD or arrow key controls would be nice, but idk if that would ruin the idea. 

Submitted

Thanks for your feedback. It's not skill issue, the game is just impossible on trackpad unless you're superhuman. I'll add an option to enable keyboard controls, good idea.

The music loop gets a little annoying when you've listen to it for more than 30s and most of the game I didn't even need to think, i just rolled max speed and passed 80% of the game. Pretty cool idea, develop a little more the level design and it's a pretty nice jam game and a winner contender.

the music is really anxius. The game is fun to play, but it's not obvious how fast the circle is spinning. Maybe color it like a color wheel? Also it felt unfair to die from red circles, because you don't see them coming

Submitted

Right off the bat; 

Not a fan of the beeping. 


After playing for a bit, I do really like the idea, it's quite unique and fresh. I'd suggest you give it some more polish, explain the controls more in game, and change the music.

Submitted

I will say, I did play without music, but a few of the jumps were very hard or impossible, at least on trackpad because there wasnt enough space from the checkpoint to do them

Submitted

This game is really good, i just found it difficult, especially because i have 2 monitors, if i spin too fast my mouse go to the other screen and i lose momentum, and if i dont spin fast.... i really just dont win, i think what woud be good is adding more space between the checkpoint and the obstacle (i was stuck at the second checkpoint for like 5 minutes straight)  and adding keyboard controls, so its easier to control (in a good way) and fix the 2 screens problem for everyone