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Core Guardian's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #8 | 2.900 | 2.900 |
| Creativity + Theme | #10 | 3.100 | 3.100 |
| OVERALL | #12 | 2.800 | 2.800 |
| Fun Factor | #12 | 2.600 | 2.600 |
| Presentation (Visuals + Music + SFX) | #13 | 2.700 | 2.700 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
A fun little take on the "bullet heaven" genre. I wasn't 100% sure what the "relics" are that I was purchasing for 80 coins, but I really like the rogueLITE aspect of this one. :D
Why do I need to click to shoot when there are 100500 of enemies? Game should start with less enemies
Why do I need to click to shoot when there are 100500 of enemies? Game should start with less enemies
I liked game, but I think that's bug
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Pretty solid core ideas (hehe, core) you got here for a first game, well done! Graphcial representation was simple, but it was doing the job it needed. SFX I could really pay attention to because specific “accessiblity” issues I have, but the overall tune was well made, just to high pitched for me.
Relics were a bit tricky to figure out, and I kinda wish they would at least give kind of description. Upgrades are a neat idea and we had enemy variety. maybe the distance on where enemies switch from you to the core could be increased a bit as I found kiting enemies hard. BUT overall I enjoyed it.
Great game! The music and animations were made really well. I found a little bug where if you walk into or get walked into by an enemy then they will stick to the player head forcing them to move into the direction the npc is moving. Overall though very nice game well done.
Great job to you both for your first game! The meta-progression of shopping after a run is nice and I adore the cute little enemy run animations <3 Best of luck on your future game dev endeavors!!