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Deadline Protocol's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #192 | 2.510 | 3.000 |
| Graphics | #196 | 2.630 | 3.143 |
| Audio | #233 | 1.434 | 1.714 |
| Accessibility | #233 | 2.032 | 2.429 |
| Originality | #236 | 2.151 | 2.571 |
| Overall | #241 | 1.998 | 2.388 |
| Controls | #244 | 1.912 | 2.286 |
| Fun | #257 | 1.315 | 1.571 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.6-4.7
Theme Interpretation
the mc is being mutated over time and is looking for a cure
Wildcards Used
I like Turtles
Include a turtle
GWJ Participation Level
0
Team Size
4
Generative AI Disclosure
I confirm that this jam entry does not contain any AI-generated content
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Comments
Would love to see a comleted version. Definetely prioritze gameplay next time before adding all the settings and story, it is much more important.
Thank you very much! We're working on an update to improve the gameplay.
It's clear that you didn't have time to finish your work, but you've done a good job, and the art looks good
The visual elements look good individually, but they don't come together to form something cohesive; they're all in different styles.
Couldn't quite get it to work. Cool art.
What part exactly? Were you able to fight the enemies?
Also, 'i' doesn't let me pop up the menu.
I don't know how to go back in map. Like if I go into a cave...and I just stuck there? Like whoops, it's all hard wolves in here...guess you'll die. hahaha.
You should decide into what fight you go, so if you are in one you cant leave.
The item collection reward after a fight was unfortunately not finished, thats why you cant select anything
The definitely the bones of something here, but seemingly the scope and time got away from you a bit.
Nice art and overall a good idea for a game loop and everything. But it was an ambitious game and clearly there just wasn't enough time to figure it all out. Great start though, keep it up!