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My Mutating Monster's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun | #109 | 3.108 | 3.714 |
| Theme | #138 | 2.988 | 3.571 |
| Audio | #160 | 2.510 | 3.000 |
| Overall | #183 | 2.595 | 3.102 |
| Controls | #184 | 2.510 | 3.000 |
| Accessibility | #196 | 2.390 | 2.857 |
| Originality | #199 | 2.510 | 3.000 |
| Graphics | #230 | 2.151 | 2.571 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.6
Theme Interpretation
The monster uses mutations to become stronger
Wildcards Used
Disassembly Required
Demolish break or otherwise disassemble things
GWJ Participation Level
3
Team Size
1
Generative AI Disclosure
I confirm that this jam entry does not contain any AI-generated content
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Comments
It plays well, but there's not enough content to develop the mechanics. And of course, it would be better to have the game end with just the destruction of the city rather than a score.
That was really fun, I really liked that the dodge caused damage as well, felt very natural to dodge and destroy things! The laser beam was a nice touch too, and seeing your monster grow with each upgrade felt nice! It would have been cool to see an experience bar grow, especially if you earned different amounts of points based on what type of building you destroyed etc.
Great work!
Destroying everything was really fun, and seing myself growing was nice too.
It's pretty fun to be Godzilla for a while and wreck havoc! If I had one thing to change it would be the police sirens, which can become pretty annoying when there are many of them on the map.