Hi there,
I've been playing around with your map pixel movement plugin and really like it, so I'm interested in buying your collision plugin to go with it, but I have a big question before hand. In my game we use 'parallax mapping' techniques for our level designs, using the PrimeParallax plugin to host image layers we make outside of the engine as our maps.
Your plugin seems to be focused around setting collision based on tiles used in the tilemap editor of the engine, but, would it be useful with our style of mapping?
