A fun adventure. Great character design and interesting use of 3D environments in a 2D game.
The hitbox collision could be improved I think, Wasn't always clear whether I was going to actually hit the enemy and do damage or not.
Enjoyed it. :)
A fun adventure. Great character design and interesting use of 3D environments in a 2D game.
The hitbox collision could be improved I think, Wasn't always clear whether I was going to actually hit the enemy and do damage or not.
Enjoyed it. :)
Very nice entry! 3d pre-rendered is a nice touch
What I liked:
What can do better:
Poor Gerald, how's a Dolphin supposed to making a living?
This was fun. I particularly liked that there was a parry window upgrade as my timing in fighting games isn't amazing. I found that using that and the parry-heal upgrade worked well.
When I broke the seal I couldn't see it: I just got the prompt to do it. Also a nice to have would be to have the movement logic so that you could slide along the wall instead of getting stuck on it.
Good work! I enjoyed my time with this.
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