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A jam submission

EvoturtleView game page

Play as a bioengineered turtle trying to get to the end of a destroyable and short obstacle course.
Submitted by Viktorrium — 36 minutes, 35 seconds before the deadline
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Evoturtle's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#453.5843.778
Controls#603.5843.778
Theme#733.5843.778
Originality#773.4793.667
Overall#853.3283.508
Accessibility#923.0573.222
Audio#1172.9513.111
Graphics#1503.0573.222

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.6

Theme Interpretation
The player's stats get re-rolled many times as a form of progression

Wildcards Used

Checkout

Have stuff to buy in your game

Disassembly Required

Demolish break or otherwise disassemble things

I like Turtles

Include a turtle

Discord Username(s)
@viktorrium and @nivadra

GWJ Participation Level
Viktorrium 1, Nivadra about a dozen (quoted from discord)

Team Size
3 (effectively 2)

Generative AI Disclosure

I confirm that this jam entry does not contain any AI-generated content

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Comments

Submitted

fun game :) My turtle ate the entire map

Submitted(+1)

I really didn’t thought I would spent the amount of time I spent in this game that I did weirdly addicting. Like the concept is simple but well executed really good for first jam like it’s soo much better than my first jam.

Developer

This just gave me the biggest smile I've had in like a week.

Submitted(+1)

You got a nice idea, you did a good use of the disassembly wild card too. It’s a good job for a first jam

Developer

Thank you

Submitted

Really fun to play and really fun! You could implement a fullscreen button with the itch.io page configurations because it is a bit hard to move the turtle in a small screen space to play.

Developer

What's the fullscreen button? It sounds like it doesn't require uploading the game again, but I didn't find much about it after ~2 minutes of searching for it.

Submitted(+1)

When you're creating the page of the game go to the section "Frame options" and select "Fullscreen button"

Developer

Oh that was easy. The fullscreen button should be there now. Thank you.

Submitted

np ;>