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A jam submission

the blooming fieldsView game page

Submitted by contentdeleted
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the blooming fields's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#221.6002.167
Creativity#241.7232.333
Gameplay#250.9851.333
Visuals and Audio#261.3541.833
Fun#261.1081.500
Overall#261.3541.833

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

I was not able to play, it said ipbanned, and I did not really understand what we are supposed to do. The graphics seem nice, though, and I appreciate you did a build for Linux.

Developer (1 edit)

thanks for playing! that message happened due to a copy paste error, the network code i used for this was from another project and i accidentally had it sending that response whenever you disconnected, oops! (you were never actually IP banned) i've fixed that issue now along with the disconnect that would happen with the browser version if you tabbed away. 


as for what you're supposed to do, just enjoy your time as a flower

it makes more sense if there are other players with you, since talking can be a bit of a challenge if youre too small or too big

Submitted

Networking for a 48h game jam? Very impressive! I liked the lighting on the flower, though I didn’t understand I was meant to plant the seed (planted by accident), and I’m not sure how to engage with the game after watching the flower grow. image.png image.png

When I tabbed out to write this comment and returned to the game, I saw this screen: image.png

Developer(+1)

ah thank you for playing! i tried to scope something very small knowing i only had a few hours to work, so i mostly focused on the art

the main way you engage with the game is by chatting with other people, you're meant to struggle somewhat with the text size changing as you grow

but there's not much to do if you're playing on your own

i intended to allow you to be reborn as a seed when your flower matures but i ran out of time to work on it, maybe ill put out a small update along with a fix for the disconnect bug you ran into, its not a real ip ban, just a mistake with the error handling, sorry!