Play Tortoise
Tod can't Swim's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun | #174 | 2.571 | 2.875 |
| Theme | #188 | 2.571 | 2.875 |
| Audio | #200 | 2.124 | 2.375 |
| Controls | #203 | 2.348 | 2.625 |
| Accessibility | #203 | 2.348 | 2.625 |
| Originality | #207 | 2.460 | 2.750 |
| Overall | #212 | 2.380 | 2.661 |
| Graphics | #227 | 2.236 | 2.500 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.6
Theme Interpretation
The player can mutate between different forms.
GWJ Participation Level
1
Team Size
1
Generative AI Disclosure
I confirm that this jam entry does not contain any AI-generated content
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Comments
Fun game! It takes a bit of practice but eventually I got the switching controls down so that it felt more natural to swap mid-jump. My main suggestion is to make sure that the later levels don't go too long between checkpoints. It's fun to figure out how to make a tricky jump, but less so if you have to repeat a bunch of jumps you've already done five times.
Nice concept. It’s good you got arrow controls, not everyone though of this but it would have be better to have also for the transformation. Well i usually use custom binding but i think having transformaiton in key like Z, X, C could also help for those playing with arrow key.
The level are interesting and the momentum with the duck leave a lot of level design opportunity. Lot of potential in this
Ill look into having custom key binding for my future projects. Thanks for the feedback.
Nice interpretation of the theme. This transformation idea has a lot of potential and the momentum you can build with the duck mechanic is really interesting. The art is cute and the music choice is hilarious xD
The only thing that gets frustrating is that a lot of levels have off-screen spots that you have to go. Maybe you should "zoom out" a bit.
Great entry overall!
Thanks for the feedback. To be honest, there shouldn't be anything off screen. It might be a problem with playing it on different sizes of screens? Either way I will look into the problem and wont make it with projects in the future.
An interesting puzzle-platformer, but it is easy to get confused when switching between characters, especially in moments that need quick reaction. But it was fun :)
I should definitely make the controls more clear and tutor the mechanics more in the future. And glad to hear you enjoyed it :)
I was so confused at first by the controls because I thought it was an acronym lol.
Oh yeah that is unclear, I have now changed it so it says "I, O and P" instead of "IOP".
Cool game.
I think that ther is a bug that makes music play louder after player dies.
Oh that's weird, ill look into whats causing that so I don't do it in the future. Thanks.