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A jam submission

WellbornView game page

A Metroidvania Underground Cave Game
Submitted by Krywuti — 9 hours, 10 minutes before the deadline
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Play Wellborn

Wellborn's itch.io page

Results

CriteriaRankScore*Raw Score
Execution#871.8072.333
Enjoyment#951.6782.167
Sensory#971.8072.333
Metroidvania#981.4201.833
Overall#1001.5231.967
Relevance to the theme#1050.9041.167

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Theme interpretation and application
Defective + Side Effect. The game holds in a underground cave that has a defective system, lava, strong creature with side effects.

Team/Developer
Krywuti, Vera Koeller

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Comments

Submitted(+1)

i like the athmosphere of the cave, the walking and jumping speed feels a bit off, like i am walking trough water, also im kinda stuck immediately, i cant make the big jump on the platforms even after 5 attempts, hich made me lose motivation to play. even tough the gun looked fun

Submitted(+1)

Interesting demo, but needs a lot more work! I feel like the (presumably) 3rd party enemy models harm the game more than they help due to the mish-mash of styles (since they look semi-realistic, compared to the simpler and more cartoony environment). The level has a nice amount of looping and the glowing lava adds a nice little bit of atmosphere, though overall feels a bit flat and claustrophobic due to the low ceilings everywhere.

It took a while to figure out I was supposed to use the dash before jumping rather than mid-air. Combat was fine, but the enemy hitboxes (both for attacking and taking damage) didn't seem to match the models or animations. The range on the katana is very short and the spell book just feels like a worse pistol. Sadly, I gave up on the boss because his attacks were too hard to avoid and he had way too much HP. Still, good job getting the game out!

Submitted(+1)

Awesome game, first game I played for MVM32. Wish it was longer!

Submitted(+3)

The environments and lighting are really nice, though I gotta be honest I couldn't help but laugh when I saw that the first weapon was a gun after the title  screen showed a katana

Submitted(+2)

I enjoyed it quite a bit though i spent like 15 minutes struggling on the first "dash jump" and then when i got the next ability i was just completely lost on where to go / got stuck 

besides all of that i did enjoy it!! good job to you guys/the team<3