I'm surprised by how well it works, it looks complicated to make. I'd like touchpad support but it's good anyway : )
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Octoshift's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity & Theme | #8 | 4.624 | 4.624 |
| Overall | #142 | 4.038 | 4.038 |
| Visuals | #192 | 4.306 | 4.306 |
| Audio | #233 | 3.788 | 3.788 |
| Enjoyment | #249 | 3.918 | 3.918 |
| Seriousness | #878 | 3.553 | 3.553 |
Ranked from 85 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine
Comments
I love the visuals, and the gameplay is very original. I gave this game the maximum rating—well done. -Off
Love the art style and the interesting mechanic on top of the puzzles!
This is my favorite game I’ve played by far! The puzzle platformer mechanics are solid and fun and the controls felt good for how much they have to be able to do. The art of course is gorgeous with the cute little menus and ending splash screen. The little doodles on the cubes are my favorite part with how they line up like little hints and the forest in the last level made me giggle. The outline shader really helps with visual clarity and just looks great with the art style. And finally the level design is great, with mechanics like this I feel like it’s really easy to fall into a pitfall of sprawling complicated levels or densely packed mazes where you have to do the exact string of rotations to win but the levels are all short and sweet! Amazing game!!!!!
I'm absolutely floored by how creative, and interesting this game is! Rotating the blocks can be a bit janky, but that's mostly just a skill issue on the players part imho. Well done!
First things first, this game visually looks great! Its simple yet really cool visually with the post processing outline effects. The utilization of 3D manipulation with a 2D platforming style works wonderfully and got me thinking on many ways this could be fleshed out fully! While the camera controls were a bit awkward to get used to (as in rotating the blocks and camera always seemed to be off and sometimes had to reset the whole stage to re-orientate myself) I do see a lot of potential with this game. Maybe if rotation was done with buttons rather than full control with the mouse it would be much easier to maneuver stages. Really smooth game, I enjoyed it!1
Feels incredibly polished, absolutely amazing! Music is great, the character is cute, UI is perfect!
The only issue i had was orientation: Handling the camera and the cubes felt a bit buggy. Often when trying to handle it, i ended up diagonally shifted to somewhere and had to hit the F key (btw, great thing you included that one :)
I did not play all the levels, so i do not know if it is doable, but maybe you could assign each cube to a number from 1 to 9, and hitting that number key rotates the cube? Or any other way to make the controls less susceptible to be confusing. If i could concentrate on the level itself instead of on the controls, that would be perfect!
This is one of the most beautiful games I've played, it's gorgeous and fun. The concept is in another level. Excellent job. I just think the mouse handling needs more polish.
The control scheme is innovative yet fun. It’s clever how they’ve incorporated spin mechanics. It gets full marks across the board! I love the little pieces of art that appear during loading screens! :)
Amazing puzzles ! Made me think of monument valley. I would love to play more!
Awesome puzzle game! The way you incorporated the theme into this was great too. Everything was very smooth and well done!
Good game! I don't want to imagine what it was like to code that. Played on stream. Thanks for the fun game!
"Platforming but spinning" - Moog Da Boog






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