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A jam submission

Project CerebraView game page

Use your psychic powers to create your own path
Submitted by Frame Art Games — 7 hours, 30 minutes before the deadline
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Project Cerebra's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity & Theme#14203.3043.727
Audio#15112.8203.182
Enjoyment#16402.8203.182
Overall#16732.9493.327
Visuals#16882.9823.364
Seriousness#21632.8203.182

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Game Engine

Unity

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Comments

Submitted(+1)

The vibes of this game are spot on. I'm not sure if you made the music, but it sounds so similar to this one song from Blue Prince! Really awesome. The mechanic is interesting too! I think some of the jumps were way too hard though, especially the one with 3 rectangles with spikes on them. That one felt a little unfair. 
Overall though it was pretty fun and great execution of the theme and idea :D

Submitted(+1)

The little tutorial area was very nice and intuitive, and the sound design was very nice! I loved the eerie vibe of the music in the bg and the sound when you died/paused was satisfying. The art and animation was very clean and cute, lended well to the spooky vibes! I did struggle with the controls, p just felt odd, but got used to it after a bit. Over all I think this was really unique/good and I hope you had a great jam! 

Submitted(+1)

It was pretty difficult for me. The platform that rotates back up on its own almost made me give up, but I eventually made it. Then I just couldn't be precise enough for the spike pit with two cog wheel platforms that go up or down. Several times the cog would glow blue but not allow me to move it, or I'd just barely bounce off the edge and onto the spikes. The I/O and P controls were hard to adjust to as well. The moody vibes were amazing though

Developer

Thanks for leaving a feedback! Something to work on. 

Submitted(+1)

Interesting mechanics and atmosphere!
I like your interpretation of the theme, it's very creative having the platforms move like wheels when you activate your psychic ability.  Some polish in the controls and level design might be needed. Unfortunately I couldn't progress past the second spike area, as the platform rotation seemed to get caught in the ground (I couldn't figure out what I was doing wrong, haha), but what I did play was unique. 

Developer

Thanks for playing! Glad you liked the idea.

Challenging and fun. Love the concept of psychic abilities to control objects.

Developer

Thanks:)

Submitted(+1)

The vibe feels very strange and the controls are really clunky, feeling more like a debug setup than ready for players. I think it would make more sense to just have WASD control the platforms while you use your psychic powers. That said, it’s a creative game mechanic and I do like the idea.

Developer

Thanks for the feedback! Yeah those controls might have worked better. 

Submitted(+1)

Very cool game, with a cool concept. I think that later in the game the difficulty spike is a bit too steep especially when you have to cross the gate with the cogwheel

Developer

Thanks for playing!

Submitted(+1)

Cool concpet, i really enjoyed the time stop mechanic. I think i would love to play smaller levels, feels more rewarding than a very big one with unknown safepoints. Consider: Adding visuals for those :) 

Developer (1 edit)

Thanks for playing!

True, the checkpoints definitely needed better indicators. Thanks for the feedback!

Submitted(+1)

Cool concept! It gets difficult a little too quickly for me, but I liked it.

Developer

Thanks :) Yeah I might have made some parts too precise.

Submitted(+1)

A really great and really challenging platformer! The sound effects of the pausing is satisfying and the levels were well made. Even though I finished the game, there are still some parts of the game I felt were too challenging, especially near the last part. Overall though, great platformer game, would love to see more of it!

Developer

Thanks for that. Glad you liked it!