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Dungeon Dues's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #105 | 4.140 | 4.140 |
| Visuals | #165 | 4.349 | 4.349 |
| Overall | #246 | 3.898 | 3.898 |
| Seriousness | #478 | 3.814 | 3.814 |
| Creativity & Theme | #641 | 3.814 | 3.814 |
| Audio | #677 | 3.372 | 3.372 |
Ranked from 43 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine
Godot
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Comments
That was cool! I like color matching games, and this one scratched my itch. Interesting mixing of the genres, and also a very competent presentation. Nice work!
it took me like 4 spins to finally get it and when I did it just clicked and I cleared it on spin, probably pretty lucky but it was really satisfying seeing it play out. The visuals, sounds and style is so polished and awesome looking. If I had to add any constructive feedback, two things stood out to me, I never actually pressed or used the pause/fast forward buttons because I didn't know it was for the game mode only so when it didn't respond before I spun or before I played I kinda wrote it off and forgot about it during the actual run. Second thing is more of just an observation and that it's I kinda wish there was more active gameplay because once I got a good spin and placement it just played itself to the end (which was satisfying to watch) but I wish there was more interactivity with the game, unless this is the intended experience which I can also understand but I did find myself craving to do more. Awesome job!
Really well-polished game! The UI is super clean. Managed to win on my first go, so not sure if I got lucky or if it was meant to happen haha
Thanks. This was the game I needed. It may be dumb luck, or I may be good, but I was just 274 short the first run. I feel once I learn what triggers refills (I think clearing a whole column) it could become easier, but I’m lazy and planning that far ahead is for chess players. I’m sure I’ll beat it next time, I learned a lot, it made me feel special.
Wow what a clever and fun game. This could very well grow to be a full release. A beutiful art style with good sprites and the gameloop feels very rewarding. And on top of it all its right on the theme. Really a great work!
I honestly can't believe you made this game in just seven days. This is the kind of content I would pay for if it were bigger
The best jam entry I've played so far. Great idea with amazing execution! Beat it twice.
Great mixture of randomness and strategy, plus dungeon crawler vibes. I played until the debt was paid!
So polished and satisfying - SFX and Art is perfect for this game, and what a unique take on the genre, props!
This was really good. I lost on my first run due to taking a few turns to figure out how it worked, but then on the second attempt it was a breeze. It probably could have done with a higher cap. I also never really got a hang of the rock paper scissors with the three classes and types of skeletons, but found that just avoiding what combat I could was a good strategy anyway, gems rather than kills are how you get points, skeletons are just in the way ( In a good game design way)
Very neat! I only just managed to scrape enough by the end after some awful RNG in the middle of my run. It's a bit of a shame you had to deploy all of your heroes straight away, there were numerous times I wanted to hold off on deploying one because they'd get a much better turn. Similarly with the whole board resetting every spin - I would be planning my next turn, only for everything to fall away. But I suppose that's a different game by that point, I enjoyed my time, great job with it!
Metagame cog 93/126
Amazing! This is so fun and so well-done, its polished and it’s very creative. I beat it!
This is such a well-polished game! It's incredible that you were able to create it in such a short time. I can easily see this being expanded later on as well, so kudos to you for such an awesome game submission!
THAT'S AMAZING! I gave 5 stars on everything, it's just so addicting and well made!
This is so clever. Loved the game and it feels like it's super underrated. Graphis as well as sfx are amazing.
This kind of game really isn't my thing, so I can't really see all of the layers to the gameplay (mostly just picking random spots rather than strategizing), but from what I CAN see...
The experience was so finely tuned with seamless and polished functionality, the amount of creativity for such a short game was incredible, and the art style to tie it all together... mwah.
Really fun gameplay. If you develop it further I can see this become a fully fledged roguelike! Probably the submission most easily transformable into a full game I’ve seen in this jam
I really enjoyed this experience! The gameplay was very interesting and had a surprising amount of strategy, which kept me engaged throughout. I could definitely see this becoming a full fledged game, there's a lot of potential here. Great job!
This game is really cool! Great job on the game design. The main weakness is that it doesn't really fit the theme.
Very polished, nice job!