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Knight of Spin-a-lot's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #30 | 4.670 | 4.846 |
| Enjoyment | #137 | 4.077 | 4.231 |
| Overall | #289 | 3.869 | 4.015 |
| Creativity & Theme | #493 | 3.929 | 4.077 |
| Audio | #960 | 3.187 | 3.308 |
| Seriousness | #983 | 3.484 | 3.615 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine
Godot
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Comments
I usually don't play games like this, but I think it was easy to understand and looked great as well! I personally feel like I didn't need any upgrades, since I mostly just dashed through the enemies so I think it was a little too easy, but it was still fun and it was fun to see all the different enemies you had done as well. I also don't think there was any scaling right? I played for 5 minutes and didn't really notice it get any harder
Very polished and dense for a week worth of effort! But i wasn't a fan of getting stopped by enemies maybe only some should be doing that? Anyway very good attempt i like it! Also i would appreciate if you could rate our game!
I loved your game it id just so entertaining and feels so smooth I feel like I can play this for hours It is acctually very similar to my game both have differnt upgrade paths Congrats
Super cute! Love these kinds of games
Definitely way too easy, but fun nonetheless! Very well polished. I will say, I wish it felt more flowy - for a game claiming to be based around momentum, it was frustrating to constantly bonk into enemies and get stopped in my tracks. It would have been way more fun to plow through them and careen around the map, or at least preserve my momentum with a bounce. Still a fun play and impressive given the one-week time limit. Nice work!
Awesome, I had a lot of fun playing this! Though the knight was a bit too tough.
I like the concept and replayability!
Also the art is very clean and consistent.
Appreciate the linux build!
Great entry! It's so cohesive and very well made for a week-long jam! Upgrading and chewing through enemies was really fun, and I managed to make it to level 18 before getting got. If you all keep working on this, I'd love to see more enemy types and more upgrades, as well as new environments.