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Spinaesthesia's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #346 | 3.661 | 3.661 |
| Visuals | #370 | 4.065 | 4.065 |
| Overall | #386 | 3.771 | 3.771 |
| Enjoyment | #413 | 3.726 | 3.726 |
| Creativity & Theme | #612 | 3.839 | 3.839 |
| Seriousness | #856 | 3.565 | 3.565 |
Ranked from 62 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine
Unity
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Comments
Absolutely amazing game! It's very simple, but I had so much fun playing it! Would love an expanded version with more sticker types, etc. Great work!
Visuals are super polished, and placing the stickers is fun! It takes too long to get anywhere in the beginning though, so I didn't get very far :')
Absolute cinema. Chill ambiance and addiction. Am a sucker for incremental games, and this one, evenif lacking a little bit of SFX in audio, and a little bit more in VFS, was really a good tribute to ballatro. And respected the theme, for sure.
Didn't really understood some shenanigans (like the let me out that does nothing? is negative? Just a boop?)
The only thing that could have made it better was if I had completed all segments in one spin... Alas, I missed one... And reached the ending not long after, toobad
Thanks for this chill experience!
I got sucked into this for longer than I expected. I think you hit on a lot of what makes games like Balatro so addictive. The wheel spin and score counter are very juicy, and the click and dings are satisfying. The background music is a nice track; it's chill and kind of stays out of the way in the background.
Three little critiques:
All-in-all, this is was a really fun, addictive, well-polished game. I had to stop myself because there are so many other games to rate, but this really pulled me in. Great work!
Okay after reading game webpage I get how the stickers work so now frustrating early phase makes sense. I love how addicting it is cool spinning sounds and sparkling effects! I would personally want to freely upgrade while waiting for the spinning to end but still made me play almost an hour!
dijimmi had suggested this game in this post (my personal campaign of finding more fun Spincremental games (clicker and incremental genre) and highlighting them) helping me discovering and I have added your game to addicting Spincremental Collection. I would also appreciate if you suggest your discovery about this genre by reply to this or comment on this post!
this is a really well made, well polished jam game i enjoyed it a lot and i don't have any complaints good work :)
Hello! I played your game
far longer than I should haveand I have some feedback for you!That's about all I've got to say on this one. Overall I really liked it, I could see myself wasting hours and hours with this. I hope none of my feedback comes off as too negative, I'm trying to be constructive! My best spin was $244.6k and my wheel looked like this when I quit:
Have a wonderful day and good luck in the Jam!
I would like to give a short followup: I returned to your game, my new best spin is $14.1M, and I now know what the ??? spaces do. :)
Fantastic game!
really fun! spent a lot of time playing it
Great game after a while. I played this longer than I'd like to admit, my wheel was starting to look mental towards the end. To be honest at the start I was getting very frustrated. I couldn't (and still don't) understand the purpose of the smiley face tokens, as when I land on them it sets my rotation mult and thus my final score to zero, not sure if I'm missing something. It took me about half an hour to get past 100, but when I did, I really did start enjoying this game. Love the balatro style, the backround and music really add to that vibe, which I like. However in saying that I wouldn't say this is a rip-off or anything, it really does have its on unique spin on the genre (pun not intended). If I would suggest anything, is a tutorial and title screen (but fair enough this is a game jam), and maybe a variation in pitch to the sound effects, so they don't become grating after a while. This is getting very long, so as I said, great game after a while, well done!
What a nice game. The multiplier animations gave me some Ballatro vibes. and I got myself stuck with the game for half an hour almost. Didn't realize how time passed. Great game honestly.
Visuals and feel of this game are really nice! Agree with some other commenters about the mouse spinning mechanic being somewhat frustrating. Could be because I'm using a trackpad instead of a mouse, but getting the spin to go was finicky, even with some of the upgrades.
It was a nice balatro like, the visuals captured the spirit well. The ticking noise was very satisfying, but it seemed best to get rid of all the brake thingies for more revolutions so I was sad to see/hear it go.
The game was great ! I did find it a little slow, getting money at the beginning takes a bit then at the end with the multiple spins and you have to wait for the end of the animation. The concept was cool, kind of like Balatro with all the mult and chips mechanic while also including wheel specific things. I didn't quite understand what the smiley faces did ? I just ignored them during the game since I thought they just took space. I think adding more idling stuff could've made it more interesting and less slow, having to constantly give 100% of your attention to the game to progress when nothing exciting is happening. Maybe some effects, special events, sounds or particles could've helped:)
The core is very solid despite all that, just a few improvements for a more comfortable user experience ! I played through the whole thing for over an hour and I had plenty of fun :D
Very fun game! I completed it in around 1 hour, even if some animations are a bit slow it's very satisfying to see the numbers go up!
(Is that steven from isaac at the end??)
Really like the Balatro-esque visuals! The gameplay was interesting but a little bit too slow for me (particularly the motion of the wheel - it decelerates really slowly, which I know is part of the game because of the placeable spokes, but it makes the early game feel a bit frustrating when you don't hit anything). A tutorial on the different kinds of stickers would help a lot, but I know you said you're already working on that. With just a bit more polish I think this could be great!
GRIPING! It took a little bit to open up but once it did, I becomes very satisfying. I think if you quickened up the reward chain, you could add road blocks and then have a full blooded balatro-like.
Amazing Game, had a lot of fun!
Glad you enjoyed :D
Good idea with the upgrade system for the winning fields! The UI felt good to use and i like the art style.
What unfortunately didn't felt so satisfying, was the core mechanic. Spinning the wheel. I somehow had the feeling that it never was really powerfull. Even after upgrading the spin power. I think there could be potential for saome more polishing.
But overall good job! :)
Thanks, that is definitely the biggest problem in the current version. Will be fixed when voting period is over! Glad you enjoyed :D
Big number go up = amazing game by default
Appreciate that, hope you ended up finishing it :D