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Krazy Kraken's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity & Theme | #310 | 4.071 | 4.071 |
| Seriousness | #617 | 3.714 | 3.714 |
| Overall | #784 | 3.500 | 3.500 |
| Enjoyment | #981 | 3.286 | 3.286 |
| Audio | #1016 | 3.143 | 3.143 |
| Visuals | #1294 | 3.286 | 3.286 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine
Godot
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Comments
This is a cute game, but I didn’t get it. Like others, I was a little confused at the start but eventually figured out how to drift things towards me. However, even after getting to the end, I didn’t understand what happened and why were my arms disappearing. There was also not much of a ‘goal’/challenge. There was a goal, but not a reason for that goal, to make me know why I’m doing it, apart from the fun of sinking boats. I think this has good potential if the narrative could be conveyed a little better.
Really enjoyed this game! I was a little confused but I eventually understood that you had to spin your mouse around the ships for them to sink. I wish their was a health bar on ships to see how close you are to sinking it, but other than, great game!
ngl I was confused in the beginning on what i was supposed to do , but I eventually got it . plus i really loved the music
In the beginning I was a little confused on what I was supposed to do, so I'd just throw things out of the map and it'd somehow work lol.
The game fit the theme really well and I really like the artstyle of it, the bottles were also really funny.
The goal was a little confusing to me at first, but I eventually got it. I was a little confused why my kraken's arms kept disappearing until I realized. It's a cool mechanic you got here! I saw the (cutscene...?) at the end and I didn't really understand it that well but I think that's just me. I liked the visuals. I liked the notes in the bottles once I figured out I was supposed to collect things. Good job :)
I didn’t understand why my arms kept disappearing.
I think it was because of you have to grab a certain number of things and every time you grab something one arm dissappears
Cool concept, and the music was really charming, at times the music kinda reminded me of pokemon sapphire. The spinning/swiping was kinda difficult on my hand/wrist, maybe I wasn't doing it optimally
thank you so much, yeah 1/3 of the game jam was just water physics and it didnt really work out ._.