Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Blend'a ManiacView game page

Vampire Survivors inspired Blend'em Up
Submitted by MatthewO_0, Ham2012, METALmettle, EroAxe — 1 hour, 7 minutes before the deadline
Add to collection

Play Blend'aManiac

Blend'a Maniac's itch.io page

Results

CriteriaRankScore*Raw Score
Visuals#6963.7373.737
Audio#11623.0533.053
Overall#14213.1163.116
Creativity & Theme#16213.1583.158
Enjoyment#18442.6842.684
Seriousness#19592.9472.947

Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Game Engine

Godot

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

Danm what a AMAZING art. I loved it. The sound fits very well and is right on the spot for the theme. Just great work with a fun gameplay a unique and creative spin mechanic. Very well done! I loved the strawberries arts so much! 

Developer

I'm so glad you liked the art (the berries are my fav too)! My first time learning vectors and drawing with a cartoony style, so its nice to hear people liked it! :D

Submitted (1 edit) (+1)

seems to start lagging right after I picked the blackhole card, not sure if it's my webpage glitching or if it kinda seems like the game time scale has changed? T.T I'd really love to see how the perk works... and in terms of the main attack I think it's reasonable to have some aoe since we are spinning already, or maybe it comes later with a perk? but overall making a survivor is huge work, you did the thing I planned to but gave up halfway this jam🤣 huge huge well done!

Developer

Yeah its a lot bigger in scope than we first thought, and we also talked about the cable AoE, but time was ticking. Cant really talk about the code lol, glad you liked it overall! :)

Submitted(+1)

Combat is a little tricky, but once I got it, it was fun!

Developer

Glad you liked it!

Submitted(+1)

Really nice art, some improvements could be made to the combat but overall the upgrades are good and its pretty fun. Good game!

Developer

Thanks for playing! I'm glad you liked the game and the art! :)

Submitted(+1)

The visuals are nice, though I have a few issues with the gameplay. The spin attack felt genuinely worse than  the secondary attack, all I had to do was walking and hit nearby enemies, there was no specific reward to use the main attack.

I like that you added several upgrades and the presentation is good overall.

Developer

Thanks for playing it! Yeah the main attack is a little finicky lol

Submitted(+1)

Fun upgrade system, I wish the left click felt better and that I got more upgrades quicker! Good art style.

Developer

Thanks for the feedback, I'm glad you liked the art style!

Submitted(+1)

I agree with JasJas' comment, my main issue is it felt too tedious to get through a wave of enemies having to target them and only be able to hit them one by one. The upgrades are nice though and the more I played the less the spin to attack became an issue but it took so long to get there. I love the art and the sound, good job on that part. I do think it's a pretty interesting spin on the genre and I think, minus some pacing issues, you made a really cool game!

Developer

Thanks for the feedback!

Submitted(+1)

very cool but i didnt understand how to attack

Developer (1 edit) (+1)

i like the music and the art but the game pace are slow and The gameplay threw me off a bit to be honest.

so it’s like 10min game i rate it 8/10

Developer

Thanks for your feedback!

Submitted(+1)

I haven't played vampire survivor, so not sure how it compares but I thought that the combat was pretty fun although a tad slow. You lose a bit of momentum when choosing the distance of the main attack, but removing it completely would take away from the spin mechanic.

The sprites are amazing, I wish that the rest of the world was in the same style but it's understandable with the time limitations. Really good job overall!

Developer

Thanks for your feedback! Yeah havent had too much time, I basically had to learn vectors too lol, and im really glad you liked the art!

Submitted(+1)

I rly liked the art for the upgrades and they’re also all quite interesting from what ive seen! Butttt sadly I didnt rly love the Feel of the game, it was… fine But way to slow and the special effects on trying to do whip attacks felt like they made the game feel finickier to control and hurt the pacing I also think the game had a bit too much time between upgrades and it felt like a chore to get through a wave of enemies, and I also didn’t know how Much any upgrade would do, so it didnt rly feel like I was getting that much stronger It felt like I was playing the exact same stratergy the same way against the same enemies both at the start and end of the run

All that said though, there is fun to be had with the spinning and the Thud every couple seconds dealing big aoe damage And if it was more polished the whip attack could feel really cool!

But as is I sadly think it just didn’t have enough time, which is a shame Still a nice showcase of some fun ideas like a more controlled vampire surivors main attack and having every kill heal you led to some pretty fun scenarios dancing around the enemies to pick up their juice bits

Oh and I also had a bug a couple times I think where for the first round the game played Very Very Very slowly and I just didnt know what or why, which was frustrating

All in all still a full functional vampire survivors like with some cool ideas and really nice art!

Developer

Thanks for your feedback! Yea our primary concern was of course time... But really thanks for playing it! We appreciate it!

Developer

I'm glad that you liked the art! :D

not enjoyed

Submitted(+1)

This was genuinely awesome to be honest. Don’t really have too many notes other than gameplay can feel a little slow at times, and it’s super easy to just some abilities are objectively way better than other abilities, but other than that, it’s really good!!

Developer

Thanks for playing it! Yeah some abilities are overpowered, but we sadly didn't have time to implement the downsides for them)

Submitted(+1)

The gameplay threw me off a bit to be honest.