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Spin & Draw & Do It Well's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity & Theme | #16 | 4.595 | 4.595 |
| Enjoyment | #23 | 4.405 | 4.405 |
| Overall | #29 | 4.265 | 4.265 |
| Audio | #64 | 4.135 | 4.135 |
| Visuals | #115 | 4.432 | 4.432 |
| Seriousness | #562 | 3.757 | 3.757 |
Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine
Godot
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Comments
this game was very fun plus it has a lot of levels
my only gripe is when i draw something that looks nothing like the example but get 3 stars meanwhile drawing something that looks exactly like the examples i sometimes get 1?
This might be the best game I've played in the jam so far. Such a simple idea, wonderfully executed.
The UI has offers nothing more than what the game needs, super clean. And great job on the compare feature, as someone who has worked on a similar mechanic before, it is a hassle.
Ty for playing the game! Yeah the compare feature is still not perfect tho, it took most of my jam-time ( ò)>
Super impressive work! I bet coding this was a hassle haha, the visuals are awesome! Lovely work!
Many thanks for playing it! Yep coding the compare button was the most time consuming part ahah It's not working as well as I'd like it to yet, but it's in a publishable state at least ( o)>
it feels like a mario party mini game it's so much fun!! love the scrappy paper aesthetic!
Thanks for taking time to trying it!
This is super fun, really well polished and the music and sfx work great together, it just was sometimes really easy, nice work :)
This is a really cool take on the theme, and it's a really satisfying concept of game to play, I could definitely see myself wasting a lot of time mindlessly doing something like this.
this was so fun and creative. def did not expect seeing a game like this for theme and had so much fun with it!
Really cool idea. It's clever and it looks amazing and I also dont know how to do 3 star egg. Also for the first 2/3 levels I didn't even know you could spin the white-board. I still had fun though. Also 2 if you don't mind, how did you implement match checking, I'm really curious how it looks in code. Thanks in advance, amazing game!
Thanks for trying it!
Also thanks for the question, the matching code is the part that took most of my time during the jam ahah
I had to rewrite it a few times but the logic is simple: when you click "compare" it takes a snapshot of both target and player disc, reduce both images to 128 x 128 (with no antialasing) then divides the pictures in several concentric circles. Then it just looks ad the quantity of color in each section and compares it with the other side.
It's actually not a very accurate method of picture matching, but I prefer it that way so even less skilled player could get at least 1 star at every level easily :)
Don't tell the others but this is maybe my favorite game of this jam so far. Music and visuals slap, gameplay is so incredibly fun, all it needs is a timer or something to turn up the stress but dang, 10 out of 10
Thanks **
Yeah now that you mention it, a challenging mode would be cool
Very nice idea and well-suited for the spin-to-win theme +1 for that! The sound effects and background music are pretty cool too, congrats!
Such a surprising concept! Great execution, and I especially loved the music :D
The game is cool, its visuals are very relevant in my opinion, and the gameplay is quite unusual, but the drawing sound is a bit loud and annoying in my opinion.
Really fun and cool concept, well executed, good job !
This was so fun, but I honestly preffered just experimenting around with the drawing mechanic instead of doing the levels, It was really fun to try and draw a circle in the direction, that the wheel was spinning, since it would turn out wonky. How exactly does the comparing algorithm work though? In the first one I just decided to draw some fox, that was very much not simmilar to the image on the left and it still somehow gave me three stars (I guess the fox must have overlapped a lot with the circles).
Thanks for playing it!
I'll copy-paste an answer I gave to another user :P
I had to rewrite it a few times but the logic is simple: when you click "compare" it takes a snapshot of both target and player disc, reduce both images to 128 x 128 (with no antialasing) then divides the pictures in several concentrinc circles. Then it just looks ad the quantity of color in each section and compares it with the other side.
It's actually not a very accurate method of picture matching, but I prefer it that way so even less skilled player could get at least 1 star at every level easily :)
Very fun game. I just wish there was a redo button. But seriously, very well made game. Great job!
So fun! Very creative use of the theme and incredibly satisfying. Makes me think of pottery making and it's very cool to see that in a game. Amazing work!
everything about this is sooo cool
Thanks for playing it!
This was awesome! It took me a bit to figure out that I could keep my circle spinning and continue to draw, but that's on me. It was a lot of fun.
Thanks for playing! Yes, to save time I tried to incorporate the tutorial into the on-screen UI, you have to click on things a bit to understand what they do :>
I really like what your game is based on and the visuals really fit the vibe very well. Kinda reminds me of an old tv show called art attack! I liked it so much that I grabbed my pen and tablet instead of the mouse lmao. The only thing that made me want to stop is how sharp the squeaky drawing sound is -- this may be a completely me problem, but it was the one thing that made me want to stop playing.
I used to watch art attack!! Also I totally get you, I was unable to implement a volume slider so it didn't make it in the game :\
I'll probably update it after the jam. Anyway, thanks for playing it!
Super fun concept with great execution. It's just the kind of charm and scope a DS game would have!
It is a huge honor that you mentioned the DS era <3