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A jam submission

Spin To Win!View game page

Go on an adventure to find the missing spin.
Submitted by Lexious Games (@Lexious_Games) — 14 hours, 37 minutes before the deadline
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Spin To Win!'s itch.io page

Results

CriteriaRankScore*Raw Score
Audio#26052.0002.000
Seriousness#27872.3572.357
Creativity & Theme#29202.1432.143
Overall#30891.9431.943
Enjoyment#32371.5711.571
Visuals#32471.6431.643

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Game Engine

Godot

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Comments

Submitted

on thing I would love to see, is input actions
even if just a list in the game description
figured out you can attack and run faster by just mashing buttons
the enemies also seem to be able to hit you from really far away 
got the theme down it's just missing some content and SFX
fair considering the limited time you had 

Developer(+1)

The enemies don't hit you from far away, I've even just tested it. But with the controls thing, I actually forgot to post the controls on the page, ngl. I was rushing to get the game posted onto the page, so I just forgot to paste the controls. But thanks for the feedback.

Submitted

on thing I would love to see, is input actions
even if just a list in the game description
figured out you can attack and run faster by just mashing buttons
the enemies also seem to be able to hit you from really far away 
got the theme down it's just missing some content and SFX
fair considering the limited time you had 

Submitted

I think it would work really well if the character moved faster and if each level offered its own unique progression, with the goal being to reach the “spinning thing” while dodging (or fighting) enemies in the shortest time possible. nice job though.

Developer(+1)

After the GameJam is over, im planning on this being an actual RPG with an  overarching story, so the whole "level progression" idea isn't gonna be plausible.