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Dizzy Driving's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #1141 | 3.395 | 3.667 |
| Enjoyment | #1705 | 2.777 | 3.000 |
| Creativity & Theme | #1733 | 3.086 | 3.333 |
| Overall | #1815 | 2.855 | 3.083 |
| Audio | #1898 | 2.546 | 2.750 |
| Seriousness | #2631 | 2.469 | 2.667 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine
Unreal Engine
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Comments
A/D being not steering but driving in that direction is diabolical. So disorienting that I got a DUI without drinking anything
Haha yea, I wasnt sure what to do because them being steering was annoying when driving backwards with the fixed camera perspective. I wasn't 100% with how I ended up doing it but didn't really have time to figure something else out. Thanks for playing regardless!
This is a great idea for a game jam! I appreciate entries that play like well thought out, intricate toys and this certainly falls under that category. The camera angle and shallow depth of field feels very unique. As a fan of racing/driving games, I think the car physics feel a little bit wonky but not in a way that matters all that much. I liked the increasing challenge of the levels, nice entry!
Thankyou! I think the depth of field and angled view really do push it towards those toy vibes. I'm glad you liked it
Lots of surprises, really. I loved how you changed every level setting, the game looks amazing. Also, the controller felt a bit weird at start but found myself driving way better than I expected just a couple minutes into the game. Really liked it.
Great work!
Honestly a very solid project! Clean looks, smooth gameplay. This is definitely the type of game I'd go for if I was exploring the engine capabilities. I've downloaded it and certainly will play it to skip some time. Thank you for that!
I think it would have been easier to control if the camera were behind the car? Looks great though.
I think you might be right, thanks for the feedback!
It sure would be easier, but certainly wouldn't be as uniquely looking. Also it could cause some locomotion issues to some players. Surely there is another way around this?
Nice idea and looks great!
Thankyou!
Cool experience, but a bit hard to control
Thanks!
Yea I wanted to improve the controls a bit, think it feels weird because the game gets the angle to drive from the camera itself which moves independently of the player