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A jam submission

PintowView game page

A simple retro inspired top down survival game.
Submitted by egnrse, Magni — 1 day, 13 hours before the deadline
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Pintow's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity & Theme#4683.9443.944
Enjoyment#8353.3893.389
Overall#11583.2783.278
Audio#12243.0003.000
Seriousness#15823.1673.167
Visuals#18072.8892.889

Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Game Engine

Godot

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Comments

Submitted(+1)

High score of 254! I kind of wish the moon orbited slower so it felt more strategic with how I manipulated it's trajectory. Great job!

Submitted(+1)

Really enjoyed the game!! The mechanic was fun to use and I liked how you could use different movements to change it. Definitely got swarmed by enemies eventually, but it was a fun time. One thing I noticed is the moon could occasionally get stuck on the blocks in the corner, but other than that it was awesome!

Submitted(+1)

Had fun! Loved the music!

Submitted(+1)

Very fun to swing the moon to hit enemies, what a great idea for a game. I would like to see more mechanics (like upgrades and so on) and different enemies, but it's a cool, polished game. Congratulations on your entry!

Submitted(+1)

Cute, it's fun to swing the moon around! would be nice to have more enemies and some sort of difficulty ramp.

Btw fullscreen works fine for me on Linux Firefox!

We also made a game with an "interesting" control scheme, and we'd appreciate if you tried it out!

Submitted

The game is pretty easy to understand and jump into! I think having more enemies or introducing levels with increasing difficulty, new enemies, and different backgrounds could help to keep the gameplay more engaging over  longer sessions, but there is nothing wrong with the infinite format! (I might just have a low attention span...)
The spinning attack is a pretty creative interpretation of the theme and I think it made for a fun mechanic in game!
The games visuals look good overall, but I think having the sprites so zoomed out makes it a bit harder to read. I think it could improve the experience if the camera was more zoomed in on the player itself and followed them around a map, rather than having a full view of everything. It would definitely make the sprites more readable! The music also really complements everything and helps build that space aesthetic!
However I didn't really feel the seriousness aspect of the game, although I think with the genre here it would've been pretty hard to include!
Overall though it was a pretty fun game!!

Developer(+1)

Thank you very much for the detailed feedback! Means a lot to me.

I was thinking of adding more enemies and levels, but sadly run out of time.
You have some great other improvement ideas too, if I have time I might implement some!

Yeah, I did not know how to make this game more/less serious (without loosing the core gameplay feel).

Submitted(+1)

Very funny game! The theme is very well used and it feels very smooth to sling the moon around. On the bottom is a small wall where i stuck sometimes. Gameplay is very addictive!

Submitted(+1)

THIS IS SO FUN!!! The audio leaves something to be desired imo, but everything else is 5/5 for me!!

Submitted

That moon slingshot was extremely satisfying to play with - it felt really good and I wish there were more ways to use it.

Fun little game!

I'm curious how you got the moon to trigger collisions with the ships when its moving so fast compared to the framerate?

Developer(+1)

Thanks for your kind words.

The collisions where not that easy to solve. After messing around lots, the most stable was to shape cast the hitbox of the moon every frame from the previous position to the current. Which creates straight lines, but because the hitbox of the moon is like 3 times the size of the actual image it still feels ok.

Submitted(+1)

Very nice workaround, thanks for explaining :)

Submitted

The controls feeling of this game is unique and interesting! More upgrades will make this better as a survival game.

Developer

thank you! yeah, I agree. Was thinking of maybe adding a special ability, but ran out of time.

Submitted

It's not always entirely intuitive how the moon reacts to your movement, but when it does it feels really satisfying! Occasionally it gets stuck on that thing in the bottom left, which is a bit weird, but I liked spinning around a lot! Got a score of 1104

Developer

Thank you for the feedback! nice score btw!

Submitted

I really liked how the planet uses one of its moons as some sort of meteor hammer...

i'm curious though, will there be an upgrade later to make the moons bigger?

Developer(+1)

i dont know. If I have the time to continue developing the game, maybe at some point. But there are imo more important things that I want to add to the game first. (eg. levels/enemy types/bosses?/abilities)

Submitted(+1)

OH, that would be cool to see. Best of luck.

Submitted

This is a super interesting interpretation on the theme!

Developer(+1)

thank you!