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Operation Spin's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Seriousness | #857 | 3.563 | 4.444 |
| Creativity & Theme | #2060 | 2.851 | 3.556 |
| Overall | #2153 | 2.619 | 3.267 |
| Audio | #2325 | 2.227 | 2.778 |
| Visuals | #2520 | 2.316 | 2.889 |
| Enjoyment | #2649 | 2.138 | 2.667 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine
Godot
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Comments
Very serious, very fun! Great job!
Cute idea, the controls killed me but it feels like they were intentional. I suck at flying drones irl and in-game apparently. It was fun but also infuriating at the same time. You could maybe turn it into a rage game, or add more corporate humor to it. Great job!
Nice! Honestly the controls were a little bit difficult for me as it was hard to be precise with movement, especially rotation and stuff, so I think it would be nice to see that part improved!
Yes, the controls were the most difficult part of this and their implementation makes the final levels a bit harder than needed.
Never played a game with drone controls like this before! Very serious.
It's an interesting game! It's definitely got a very "seriousness" vibe, that's for sure. job, important top secret documents... wow, thats serious man~
The controls felt a bit complicated to me though. They're realistic, yeah, but also pretty hard (might just be because I'm terrible at flying drones :P)
Really good game overall, but I honestly think it'd feel even better with slightly simpler or more forgiving controls. I also felt like the colliders were a bit too strict—I kept crashing into everything hahaha. Don't be afraid of a little clipping! >:D
Even so, really nice game, congrats! (~o ̄3 ̄)~ <3
That feedback on the colliders was well deserved ahah. We ended up making the collisions a bit smaller in the end, which definetly helped :)