Play game
Spun, Not Stirred's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #1929 | 2.789 | 3.300 |
| Seriousness | #2070 | 2.874 | 3.400 |
| Creativity & Theme | #2136 | 2.789 | 3.300 |
| Overall | #2332 | 2.502 | 2.960 |
| Audio | #2377 | 2.197 | 2.600 |
| Enjoyment | #2988 | 1.859 | 2.200 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine
Unity
Leave a comment
Log in with itch.io to leave a comment.


Comments
The graphics and sound design are very cool, but the gameplay feels a bit too random to be as fun as it could have been. Maybe making the wheels bigger (to see them better) and having them stop immediately could make it better? So that it would be a game of reaction time instead of just luck
I experimented quite a bit with those wheels given how much time I had, and I felt the instant stop felt a tad abrupt given how quickly the wheels span. But I know what you mean - they could definitely use some work! If I had more time, I would have liked to work more with balancing and such to make them work smoother.
Really nice art and audio. I also liked the theme use. Great job!
I like the tone and feel of being in the game, the concept has legs but I agree with Zafaa, it does feel random and not like I can control any outcome. Good job though!
It is very much luck-based - there's a tiny bit you can do to get better spins if you play for long enough, but that might just be me getting used to how the spins work after hours of iterating... Thank you for the feedback!
Very fun artstyle and concept, but feels a bit to random and not like skills really affect the outcome
I know what you mean, that's a result of not landing on a solid concept until the day before the jam ended. I'm glad you enjoyed the rest, though!