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ROTO's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #1732 | 2.940 | 3.667 |
| Audio | #2179 | 2.316 | 2.889 |
| Overall | #2202 | 2.584 | 3.222 |
| Seriousness | #2228 | 2.762 | 3.444 |
| Creativity & Theme | #2272 | 2.673 | 3.333 |
| Enjoyment | #2525 | 2.227 | 2.778 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine
Unity
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Comments
Cool little survivors-like, I agree with "Local Minimum's" comments about the game although I would like to point out the 3d art, that can be difficult to implement in a short time and as such there are little 3d games so I am glad to see another one out there!
The spinning was nice, I did survive to upgrade at least four times, i think, and I’m not quite sure what, if anything, the upgrades did. When spinning, I didn’t feel like there was much I could do to affect the outcome other than spin before the enemies arrived and keep on spinning. In one wave, I managed to get a single slow one left and could then run around for a while to regain health but kiting didn’t seem like an intended strategy as the dirt hit further than my stick. Or at least so it seems.
Nice game though and nice use of the theme.
well done on implementing in such a short amount of time. I had fun playing this game!
Love the gritty-grungy aesthetics and a roomba fits perfectly in that scenario. I do think the visuals would benefit a lot from better lighting and better shadows. Even though it's 3d, it looks a bit flat and washed out. Overall, great job!
I really enjoy the way you went with the theme, only thing that bothered me is the enemy getting stuck on top of me and wasn't able to kill it, other than that it was enjoyable, remind me of the cleaning robot from Wall-e and when they go down the trash shoot for some reason
Super cool game! I like the visuals and the spinning feels good to use! Only thing is to maybe make the enemies slower because they stick to you and if you don't have anymore spin power you need to keep waiting while the enemy keeps draining you of health. Other than that super cool entry!
Cool idea and great potential. I'd love to see it worked on more.