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Sargent Roe Tate Saves the Day's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #1971 | 2.584 | 3.222 |
| Audio | #2079 | 2.405 | 3.000 |
| Visuals | #2294 | 2.494 | 3.111 |
| Overall | #2319 | 2.512 | 3.133 |
| Creativity & Theme | #2413 | 2.584 | 3.222 |
| Seriousness | #2586 | 2.494 | 3.111 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine
Godot
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Comments
It's a lot of fun. I like the cute art. I think the sound effect when your water hits a flame should sound different and more "positive." It kind of sounds like I'm losing HP?
Oh, I also didn't realize there's a way to spin yourself in addition to autospin. That's my bad for not reading the (very short) game page, although it's good to have some in-game instructions.
Well done. I agree with previous comments, with some indicators (HP Bar, missed flames) would be better, but hands down one of the best games I played so far during this jam (also I noticed that quit button does not work on windows version?)
Anyway great visuals, really good concept, I wish I would be able to play this through but due to a lack of time I cannot. Well done!
very fun! a small indicator that you missed some flames and have to backtrack would have been nice, otherwise it's very solid
Well, sergeant Roe Tate really did rotate :)
It's a bit hard to no when you got hurt vs when you killed a flame, maybe a health bar would be useful for that ?
Otherwise, it's a fun game
Not really my type of game, but I still enjoyed it. Cute artstyle and I like how I can push stuff around. Only thing I don't like is how many flames are there at the end of every level.
This was pretty fun! I feel like there could have been more of a reason to spin because just letting it auto spin works almost as good as trying to control it. It felt kinda vampire survivors where i could just walk around and not worry about aiming
Thanks so much for the feedback! I tried making it so that the player controlled spin was faster than the auto spin, but maybe I should have made the auto spin slower