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Chainbound's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #2246 | 2.535 | 3.000 |
| Seriousness | #2747 | 2.366 | 2.800 |
| Audio | #2911 | 1.690 | 2.000 |
| Overall | #2931 | 2.079 | 2.460 |
| Creativity & Theme | #3053 | 2.028 | 2.400 |
| Enjoyment | #3079 | 1.775 | 2.100 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine
Other/Custom
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Comments
Love the art work and the overall style of the game! The story and lore seems very compelling.
The controls were a bit awkward especially for typical keyboard layouts, it's a bit difficult having the movement on WASD but then the abilities on JKLU and the ability to aim with the cursor.
Great job incorporating the spin to win theme and the serious tone with the lore and art style.
Perhaps incorporating more of the story into the gameplay though dialogue boxes for example, rather than having most of it in the text under the game, could help with the immersion and worldbuilding.
Overall good first game!
This was my first game and game jam so thanks for all of the feedback
Really interesting concept! There were a few bugs like getting stuck on a wall or the game just deciding not to work. The art and animations are incredibly well polished but as another commenter said there were too many controls. Keep up the good work, you've already done something you should be proud of!
Love the theme of the game and how polished the art seemed to be, very visually appealing. My one gripe was I struggled to pick up on the controls because of how many there were and the button layout and I often forgot which button did what. Maybe add a little hot bar that shows actions and what button to use them.
Thank you for playing, and I would fix it if I turned it into a full game