Play SERIOUS GAME
SERIOUS BUSINESS SIMULATOR's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #2061 | 2.417 | 2.727 |
| Seriousness | #2163 | 2.820 | 3.182 |
| Visuals | #2282 | 2.498 | 2.818 |
| Overall | #2370 | 2.482 | 2.800 |
| Creativity & Theme | #2540 | 2.498 | 2.818 |
| Enjoyment | #2607 | 2.176 | 2.455 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine
Unreal Engine
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Comments
Safe to say this is the single most disorganized, messy corporation I have ever had the displeasure of working for.
I'm putting in my two-weeks.
I'm not a fan of the simulator genre so I'll try to keep it fair.
The visuals and sound design are great, and it's very polished overall. However, I'm not sure if there is an ultimate objective or progress to be made. I've played several days and the objective was to collect trash while spinning the wheel to make decisions a few times a day. It was fun seeing the office change as decisions were made, but the gameplay loop was just a little too repetitive to me.
Overall very well made, just not really my thing
This game really be an allegory for working at any big corporation.
It was really fun to see how all the spins compound into making the office more ridiculous (I had all the furniture be sold, and more doors installed.) The task assigned to me was always "pick up the trash", which I did pretty diligently and put as much as I could in the trash can (it builds up way faster than I can pick it up), but the 3 bars on the right always go down to 0 no matter what. Sometimes items would spawn that were also just impossible to pick up no matter where I stood. I also am not sure if all of the items with symbols above them were meant to be interacted with, because most don't let me press F to interact? (The server/printer in the middle of the office was an example. I know I could use the elevator only at night.)
Thanks for letting me know. I should fix the bars issue, that could be a bug.
Also, I need to increase the time between trash drops to make it fairer.
The symbols that appear are office problems that, if the roulette doesn’t fix them, stay and add to the chaos. (It wasn’t meant to cause chaos, I just didn’t have enough time to add a mechanic to fix them interactively.)