I love the gravity and planet gimmick, it reminds me of Super Mario Galaxy. Though, it was kind of tricky to jump from planet to planet. The visuals were pretty looking and I liked the blues and whites. I do wish there was some music. Overall I really like this!
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The World Keeps Spinning's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity & Theme | #254 | 4.125 | 4.125 |
| Seriousness | #563 | 3.750 | 3.750 |
| Visuals | #590 | 3.833 | 3.833 |
| Overall | #811 | 3.483 | 3.483 |
| Enjoyment | #1028 | 3.250 | 3.250 |
| Audio | #2017 | 2.458 | 2.458 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine
Comments
Fun game! The mechanics of jumping from planet to planet took a little bit of adjusting to get the hang of. The theme and visuals were stellar. I would have loved to see the ending but I think it was a skill issue on my behalf. Awesome job!
I really like the jumping between planets sort of feel, it's very satisfying to pull off, wouldn't mind some music though.
I really like the jumping between planets sort of feel, it's very satisfying to pull off, wouldn't mind some music though.
I really liked the art style, you nailed it very well!! I hope you can fix the physics of the game, i really wanted to play a full version of it!!
It was a quite serious game, liked the story line and the art style! I think the difficulty level was quite nice, at one of the levels I had to try quite a few times to get through. :) I've only felt a tiny bit clueless at the end, as one of my fellow players already mentioned it that it was not obvious how to proceed.
very unique platformer: like mario galaxy but 2d, and with the planets' gravitational pulls able to change. I enjoyed it quite a bit, and the narrative aspect adds to it even more :)
The story concepts were cool. The platforming was kind of hard with the gravity jumping sections.
The game mechanics were definitely nice. However, sometimes the player goes out of view, making it a bit hard to play but maybe I’m just not that good! Regardless, I really like the gameplay, and the different levels made it cool.
First of all, the art style is amazing.. I love how cute the cat was (poor duck) and the sparkling stars. With the limited palette, it's really impressive.
Wow, the levels are fairly challenging and I got up to the part where he gets captured by a bubble? I couldn't figure out what to do so I restarted and tried again and then...I gave up and jumped off and wow, that's the ending?
Concept wise, it's very creative, I've never seen a platformer like this...
Really like the art style and theme. Nice job working in some serious narrative. Struggled a bit with some of the jumps, controls felt a bit off.
I'm not a big fan of platformer on game jams, because it's a very hard game genre to make in a small window of time. This game is no different for me - the movement feels a little bit off. HOWEVER, the game has a really nice concept and artstyle, and i'm sure that it would be a great game if you'd be willing put more time on it after the Game Jam. Some energetic and space music would also help this game a lot to motivate the player to progress.
Very interesting game concept and storylines.
I really love your art styles, cute animations and all the little details you thoughtfully add (especially that funny start button spinning upon hovering the mouse over it)
These little things really make the game look more polished! and show your efforts that got put into the game despite the deadline.
I have to admit that I don't understand/not used to some of the game mechanics and some of the level took me almost 20 if not 30 tries failing, encountering bugs in some of the levels , getting stuck between the wall and platform. Unable to progress and after the end when I reached the bubble, I was unable to progress, and I don't know what to do for few minutes before turning back and fall into one of the holes luckily triggering the ending
TL; DR:
The game is very enjoyable for me to stay until the end
But gameplay wise I'll have to rate about 7 out of 10. (I'll rate 4/5 on all categories; except Audio being 3)
My only critics are mainly just few bugs I encountered and no obvious instruction of where to go near the end I really thought there was no ending for a second there.
Bravo to the creator, I'll look forward to your next project if any is planned
That's all, Keep up the good work!
i like the concept but it feels very buggy and the player character feels bad. but still, good job!






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