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A jam submission

You Don't Want to Be a MillionaireView game page

A gameshow that you just can get enough of.
Submitted by PaulMagnus, fearofdots, xaman, IcySmooth, SofterSoftware — 38 minutes, 2 seconds before the deadline
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You Don't Want to Be a Millionaire's itch.io page

Results

CriteriaRankScore*Raw Score
Seriousness#4333.8544.000
Overall#9153.4253.554
Audio#9603.1873.308
Visuals#10093.4843.615
Enjoyment#11173.1873.308
Creativity & Theme#12483.4103.538

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Game Engine

Godot

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Comments

Submitted(+2)

Couple bugs but overall an enjoyable game!

Submitted(+2)

The game was really cool. The atmosphere and minigames are all fun. The instructions for the minigames could be a bit more refined, but most of them were well explained. The FOV change while walking could also be turned down a bit, is a bit disorienting at first.

Submitted(+2)

Loved the whole vibe. The bowling mini game reminded me of the Yakuza bowling mini game

Developer(+1)

Thank you! :D

(1 edit) (+2)

Loved the eery-ness of the game! I was super frightened playing (especially Duck Hunt) but it was fun playing the potion, bowling, and dice games! I think the bowling game glitched for me so I was just bowling an empty bowling lane, but it worked out since I won every time I got that game haha! Also, the card game... got me confused... I would love to know what the win state is for that particular minigame since I kept losing even though I never got three in a row? Overall, it was a great experience! Loved the voice/sound of the host!

Developer

Thank you! I thought we had fixed the bowling game, damn.  :D

The card is glitchy, unfortunately. But it's not just about three in a row, it's about not having three of the same card at all in the same row. I think its explained like that, but it is an easy thing to assume. (:

Submitted(+1)

Fun concept, I liked the minigames, doing that amount of minigames in a week must have been fun. Although I struggled a lot at the start not knowing that there was a mouse sense option, lol, I had a rotating range of like 100° max for the longest time.

Submitted(+1)

I love the SAW inspiration! The first game I got was the poison one and I drank both gold and poison which made my screen wobble forever it seems? That was pretty disorienting and it lasted for at least 5 other games. I ended up crashing in the fun house but I was playing the browser one which I saw you mention was unstable. Fun concept and I enjoyed all the minigames.

Developer

Damn, this game sounds really mean and unfair! :p

You could have bought an antidote to remove the poison, but I guess we didn't explain that very well. Sorry! 😅

Submitted(+1)

Loved it! Finished the game because I was motivated by the absolute bullshittery of the card game (eventually it just stacked the 3 cards immediately rather than one circle at a time, so landing that game became an instant health loss).

House of Fun was my favourite, though I never finished the laser trap...

Really cool atmosphere, LOVED the banjo kazooie-like voice. Controls and movement were also really smooth and I loved how fast I could go once I knew what was going on. Very well done!

Developer

Thanks! Yep, we noticed in the last crunch hour that the card game had broken. 🥲

Submitted(+1)

Good atmosphere building. A little more direction would've been great, and definitely something off with the RNG with the minigame wheel. Duck hunt will haunt my nightmares!

Developer

The Wheel giveth and the Wheel taketh away.

But that's the fun thing with RNG, you never know! 😄

🔫🦆

Submitted(+2)

Pretty cool game, I like all the mini games you put in. I kept getting duck hunt over and over again for some reason, maybe cause of how I timed the button presses? I would weight the rng for new minigames each time to keep things fresh.

Developer

Thank you!

Indeed, the timing of your button press determines the game you get. You were either unlucky or had a very specific pattern to your timing. You could also have learned the pattern to actively choose which game to get. 🤓

Yeah, we wanted to do some kind weighted distribution of the minigames, just didn't end up having time. 🤡

Submitted(+2)

Very cool experience! the atmosphere was really unique! ✨
(Game struggled to load on openning in-browser & some minor bugs, but overall very well done)

Submitted(+1)

When a new minigame was selected the game freezes a bit, and when “Duck Hunt” was selected the first time the mouseinput somehow broke and could not correctly control the character anymore.

Developer

Thank for letting us know! Did this happen in the web version? I think maybe the game is a bit heavy for web and that Windows version woks better. 🤔

Submitted(+1)

yes, i played in web.