Play game
Overtime's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #1972 | 2.494 | 3.111 |
| Enjoyment | #2264 | 2.405 | 3.000 |
| Visuals | #2422 | 2.405 | 3.000 |
| Overall | #2711 | 2.245 | 2.800 |
| Creativity & Theme | #3094 | 1.960 | 2.444 |
| Seriousness | #3162 | 1.960 | 2.444 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine
Godot
Leave a comment
Log in with itch.io to leave a comment.




Comments
i like the attention to detail where holding the jump button makes the player jump higher, little touches like that really improve a platformer! the rewind mechanic is also really cool, although along with moving and jumping and pretty much every action in the game would really benefit from some sound effects. excited to see where this goes if you do in fact continue with it!
also heads up it's typically best practice to put the .exe and .pck together and zip them for the itch upload
Yeah, after taking a break a few days long, I am beginning to expand the game greatly, adding way more levels, actual lore, sfx, and my own music, although it will undoubtedly be a bit before I get all that done
Yoo this game is so cute, I love it! I like the parallax scrolling in the backgrounds, I like pushing the boxes, I like rewinding time to re-acting some of the broken stage elements. It was really fun and very cute!
And I love that the main character falls flat on the ground if you jump high enough in place. That was really funny.
Very enjoyable! I'd like to see some more levels, as I'm guessing the mana system was meant to be explored a bit more. But the puzzles you have are a good start and introduce the mechanics well. The only thing I thought was a little weak was the relation to the theme of spin to win. But overall, good job!
yeah, originally the scope for the project was way bigger, but i am still planning on expanding the game quite a bit
Nice little 2D platformer. Neat Idea with the reversing in time (Since we had the same mechanic in our game :D). Though in the last puzzle with the bouncing box I realized I didn't need to even use the reverse time mechanic. Still, short and fun. Well done!
Cool idea liked the game