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A jam submission

Drill to WinView game page

Drill trough the ground, gather resources, hit the quota
Submitted by Bantol — 2 days, 7 hours before the deadline
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Drill to Win's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#964.1564.156
Overall#3903.7663.766
Audio#4523.5583.558
Visuals#5173.9223.922
Seriousness#6893.6753.675
Creativity & Theme#10953.5193.519

Ranked from 77 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Game Engine

Godot

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Comments

Viewing comments 45 to 26 of 45 · Next page · Last page
Submitted(+1)

Great game, it is relaxing but not boring, that is a hard sweet spot to find, good job!!

I could totally see this game mechanic being a part of a larger scale game, like world/space exploration, you land on another world, have to find resources to survive, that kinda thing...

I followed you and hope for more! :)

Developer

Hey,

Thank u very much for ur feedback! :)

Glad u enjoyed my game and i'm definitly planning to keep working on it after the jam to try to give it some more content around its core mechanic.

Submitted(+1)

Glad to hear it! Btw, i know i said that it is relaxing.. I played some more, finding diamonds is definetely NOT relaxing! :D The game is nicely balanced since it is really chill at the beginning but gets more and more stressful, also, due to the speed and of course the rarity! Well done! 

PS: Might be me being stupid, but i discovered the 'Abilities' only after all the upgrades were maxed out! :D Maybe a little indicator like an exclamation mark to highlight them?

Submitted(+1)

Must meet quota! I need to come back to this and max out all the upgrades and obtain all the abilities haha. Visuals are good. Audio is nice. Mining is pretty serious too. Great Work!

Developer(+1)

Oh yea. U better come back to keep that drill working! Boss is taking his quotas reeaally serious, u don't wanna end up like the last drill operator!


(thank u ^^ <3)

Submitted

This was really fun! Before I knew it, I’d spent about 25 minutes playing it. It’s great that you can boost mining efficiency using various abilities, not just by upgrading the drill itself. I’d love to see even more upgrade options!

Submitted(+1)

Played this before the submission came out, fell in love, gotta say it only got better.

GREAT WORK :D

Developer

Hehe, thank u very much!

I'm very glad u have so much fun with my game <3

Im planning to keep working on it, after the jam :)

Submitted(+1)

Game is very fun. Is very addicting and somewhat relaxing, even with the quota being there. The later power upgrades can last a while, so later on the runs sort of drag out. Upgrades overall though are awesome and fun to accumulate.

Developer

Thank u for ur feedback! <3

Glad u had fun with the game^^

A lot there can use some more balancing in the future, but i'm happy that this state seems to have a good point to give some good runs :)

Also the abilities might get a bit of a rework. Thinking of multiple levels to get them to a bit escalation and i will test some other ideas with them.

Submitted(+1)

Definitely a game that's easy to keep playing to see how much farther you can go! Had to exit so I can try / rate other games. Very addictive!

Submitted(+1)

Nice game here! I think everything in place is well done. My only criticism is actually a me problem lol. My instinct for turning was to use inverted controls, so I kept accidentally turning the opposite way. Normally I can't stand inverted controls, but for some reason it felt natural to me here. Anyway, nice work!

Developer

Thank u for ur feedback :)

For ur problem with the controls.. For this i made a button in the settings to invert the controls :D^^

Submitted

oof, my bad for not looking xD

Submitted(+1)

Wow, very addictive and interesting game, I just wish it had a slower and harder design and balance, I never managed to fail the quota. I would love to see a mobile version of this, would be fire on google play, like the og games.

Developer(+1)

Thank u very much for ur feedback :D

Yea i think the difficulty overall could get some more balancing. That was the best i came up with^^ But i think on that way it is possible for everyone to see everything and get a feeling of the possible "endgame". But yea, i will keep working on the game after the jam and then there will be much more balancing work to be done for me^^

Submitted(+1)

A really cool concept, and a ton of fun! It took me a few minutes to figure out what I was doing, but once I understood it was hard to stop playing. Love the little details like the resources going back up the hole, and all the upgrades felt really nice. I was always like "Yes I can afford the next level for that upgrade" which is such a nice feeling. Great job on this one!

Developer

Hey, thank u so much for ur feednack! :D

I'm super glad u had so much fun with my game <3

Definetly will keep working on this game, after all of this great feedback just came in ^^

Submitted

We had a really similar idea! Yours is really fun and I think more addicting than ours :) Can I ask you how you did the tunnels? Because we also discussed this and I did some research and apparently a line renderer could be used?

Submitted(+1)

I have PTSD from the old days when I played several Flash games like this.Amazing work, with achievement system, several upgrades, randomness. Love it!

Submitted(+1)

I love these kinds of games, and you  have created a really solid approach on it! not quite sure about the spinning as it is not really a game mechanic here, but the game itself is superb (that feeling when i first layed my drills on that sweet sweet gold.. amazing ugh). I would love it if the Progress bar on the commission would be in the color of the needed materials :3 Then it would be easier to have commissions of different kinds of things and keeping track of them during the drill

Developer(+1)

Thank u very much for your feedback :)

Glad u liked it. For the theme. Yea i can understand ur point of view there. My aproach, when we got the theme to brainstorm and think about everything i could imagine that is spinning. And so i came up with drills. ..Cause drills are spinny things. And then i thought about how a drill could be used for a drill and i came up with this game^^


Ur idea with the color of the progress bar matching with the mineral from the contract sounds pretty good. Will put that on my list of things to test :D So thank u for that <3

Submitted

Ive played this game for over a half an hour now its so fun, never found the gold tho

Developer

Glad u liked it <3

Yea, the gold might be a bit rare down there.  U might need to go down to much deeper layers to find it ;)

Submitted(+1)

I was a little confused at first but then I reeeally got hooked once I understood it. I feel like a kid playing CoolMathsGames during class again, and I mean that in the best way possible. The gameplay loop of collecting the ores, seeing them shoot up the tunnel, and then upgrading your drill to go further and further is just so satisfying. The abilities add a whole new level of skill and strategy with trying to use them at the right times and there are just so many cool ideas. Did you seriously make this on your own?

It's a shame there isn't too much to do with your money after you get all the upgrades, it would be fun if there was just no limit and you could become absolutely overpowered haha. Then it would be really hard to stop playing.

I reached day 23 before I had nothing else to do with my money and went to try and get as deep as I could, but it can take a proper few minutes to get back down to the level with lava, but I burned and then just gave up after that.

The game is already fun and satisfying enough, but some sound design could go a long way. Even more abilities, and maybe upgrades to the abilities could help extend the game even more too.

I'm glad that you found and rated my game so that I could discover this one!

Developer(+1)

Hey =)

What a great feedback <3

Thank u so much! I'm glad u had so much fun with my game. And yea. Worked as solo dev on it ^^ (days with long work periods and not so long sleep where the price ;D ) but i'm really proud on the result.


For the future i'm definetly planning to add more content to the game. More stuff to find deep down in the ground. An overworked upgrade System with more options and what even gets in my mind for it ^^

Submitted(+1)

Such a fun game!! This game is genuinely really addicting!! It feels like one of those games you'd play on CoolMathsGames and it's so much fun! I really like how you can upgrade certain stats as well as get special abilities that help you in different ways with drilling! I reached day 22 and I maxed out all of my upgrades and I was wishing there was even more to the game so I could play it more! It's way too much fun!

Developer(+1)

Thank u very much! :D


I wished i could add more in the time too^^ 

But im super glad u had such a good time with it <3


I'm definetly planning to keep working on it after the jam to make it a full game experience. So if u like to stay updated feel free to follow it =)

Submitted

That's great to hear that you're planning on working on the game further after the jam!! I'll definitely make sure to follow it and keep updated on it!

Submitted(+1)

The game was sooo enjoyable i opend it bec the meta game even tho i finished the 6th day on like 5 min so i got the trophy and then i thought that game was super good and nice lemme play it more i got like 20 min on this game i stopped on day 18 or smth i think there is no ending but i had super fun thanks for making this game

my feed back is the audio is to add more sfx and stuff also at the firist thought the black rocks oil so i went to grab it also i thought the iron rocks were bad so i spent too much time losing and avoiding them but rather than that i had fun thanks for making me playing this!!! :)

Developer

Wow. Thank u very much for this feedback! :D

Makes me super proud when i hear that people enjoyed it so much <3

Yea. For the meta game i was thinking about, how much of a challenge i want to make it for the player.  Then i thought after day 6 the "tutorial" phase should be done and the player got a good viel on everything. 

Glad u decided to keep playing after that :D


Fanny that the visuals on rock and minerals worked exactly different for u^^ i tried to give the veins more detail and "shinyness" so they look a bit more attraktive to collect:D

But i'm thinking about some kind of codex/ info panel or something like that, where the Player will get Information about the different minerals, how they look, what their value is, depth to find them and so on.

Submitted(+1)

Nice cosy incremental! It reminded me of a mobile one I played a while back, but with much fewer ads, haha.

I hit a rather unfortunate bug where if you open the upgrade menu on the day of a new quota, you couldn't leave it (refreshing fixed it, good thing you added autosaving!). It's kind of a shame that lower depths feel the same as higher depths, I would've expected bigger ore patches and more than 1 new ore by 500m depth. But the art is great, the music is chill, and the game is fun - great job!

Metagame cog 78/126 

Developer

hey, Thank u  very much for ur feedback! :)

Oh. That bug is new to me. So thank u for reporting it! <3


yea, some more content will be added in the future^^ That just was the best i could get in the game with the time. I'm still thinking about new stuff u could find in the depth and some more content :)

Submitted(+1)

The art is amazing, and the game was really fun. I could genuinely see myself playing this outside of a game jam setting. Great stuff.

Developer

Thank u very much <3

Such a feedback makes me really happy and proud of my game :)

Submitted(+1)

really cool! loved the art, and the entire game, just one thing i would say if if there would be a  tutoral, that would be nice.

Developer

Hey :)

Thank u for the feedback. Yea there unfortunately wasn't the time left for :D

This is something i will think about, how to implement it on a smart way, while keep on working on the game :)

Submitted(+1)

I was surprised with how many layers hit lava and crystals etc, think I got max upgrades just side to side in the first layer. was fun, my type of game well done

Developer

Thank u for playing my game! I'm glad u had fun with it :D

I'm planning to keep working on it, give it some more content and more secrets to discover down in the ground :)

Viewing comments 45 to 26 of 45 · Next page · Last page