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PULSARI Demo's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Graphics | #15 | 3.375 | 3.375 |
| Audio | #15 | 3.125 | 3.125 |
| Fun | #16 | 2.875 | 2.875 |
| Overall | #22 | 3.000 | 3.000 |
| Theme | #23 | 2.750 | 2.750 |
| AI Usage | #31 | 3.000 | 3.000 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
AI Tools Used
Anthropic Claude
Google Lyria Pro
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Comments
-I'm- bad at it but that is just me, and game jams are more about figuring out the intent.
And the intent is achieved brilliantly. Especially since there is depth beyond just the bass round at the beginning.
Gave it high marks, and you an itch follow.
If you like the other thing(s) on my page(s), consider doing the same.
Cheers!
--D
main website:
https://exedexes1.com/
Reminds me of Bit.Trip games. I don't know if this was made for the Jam though since the Steam page for it is from May.
I think it’s a really interesting idea! That said, I felt that having the music fall apart after a single mistake might make the gameplay feel a little harsh.
I like the idea! The only thing is that it feels somehow too "random"? like there's not really a strategy to get better... Good game though, polished graphics, liked it.
Solid game! A little hard to see where it is supposed to be timed up with but other then that had a lot of fun!