Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

LIL TIMMY GOES GAMBLINGView game page

Submitted by FLUFFDUCK — 1 hour, 1 minute before the deadline
Add to collection

Play game

LIL TIMMY GOES GAMBLING's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#2953.8633.863
Enjoyment#2963.8663.866
Audio#3163.6953.695
Visuals#3304.1224.122
Seriousness#5293.7803.780
Creativity & Theme#5933.8543.854

Ranked from 82 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Game Engine

Godot

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 40 to 21 of 65 · Next page · Previous page · First page · Last page
Submitted

Crazy game, Lil Timmy is a beast.

Submitted

This game feels really nice to play, very polished.

Submitted

Damn man, I wasn't expecting it to be that good. It's a great game, the aesthetics are cute and the boss fight is good too. Although it was pretty short, I hope you add more stuff and levels to it in future.

Submitted

This is such a cute game! And has inspired me to be just like Timmy and go gambling, thank you for reigniting my passion for gambling and beating up people in suits. Great game

Submitted

Wow, this is incredible. Seriously. This might actually be my favorite so far! Great use of the theme and man this got serious quick. It's fun and just enough hard. It's challenging yet I would totally come back for more. Great job!

Developer(+1)

TYSM!

Submitted (1 edit)

i really like the gambling theming! you did well with making everything gambling themed, even if i feel i've seen gambling quite a bit i really think it was done well here! the story adds a lot and helps bring motive. the spin for a weapon mechanic is really interesting imo! the artstyle is amazing, i love it! progression was also nice and smooth, i didn't feel like it was going too fast at any point really.

now onto criticisms, remember some of this is subjective. 

i feel it would've been a good idea to give more incentive for the player to fight the enemies rather than to just try and fly by and dodge them. this maybe could've been done by making the enemies block the exit? 

i think that more obstacles in the level would help with my previous point and also add more fun to the game!

i think more broad character design and enemies could be good

i couldn't turn and hit enemies which was a source of frustration for me.

the menu was nice ui wise, i think the guitar(?) was a little rough on the music though. I AM NOT A MUSIC EXPERT THOUGH AND THIS IS HIGHLY SUBJECTIVE!!! otherwise the music was really good!

the boss wasn't extremely hard to dodge it was more hard because i kept rolling on the damage part of the spinner, it was a bit annoying to me. i can't think up a solution to this though since this is a core mechanic to the game, but i'll share that experience. 

overall i think that the combat could've been fine tuned a little more. despite that its a solid entry, i like it. the art style and music make up for the issues i have with the combat.

Developer (1 edit)

tysm for playing (omg u wrote an entire essay)

Submitted

Really solid game one of the most polished game in the jam

i found a bug were the music didnt loop after death 

also the last boss took a rly small damage with the laser beam :(

Submitted

Cool game :D

Submitted

Fun game, I think the art was great! It felt very polished!

Submitted

This was some fast-paced fun. The flying controls work well, and the idea of risking more for a better weapon is pretty cool. I found myself really wishing the lollypop could attack to either side. I kept having to lure enemies out to where I could circle around them.

Submitted

Very cool

Submitted

Very cool!, i really liked the artstyle and the music, i am just really bad it though lol

Submitted

Nice vibes,  generally decent onboarding steps, the attack took a little time to get used to, wish I could fling my projectile or something or aim anywhere, it was somewhat awkward. The visuals is crazy fun and has a ton of personality. Great job.

Submitted (2 edits)

I enjoyed it but couldnt beat the boss. Its just too hard for me lol.  

Also great artstyle and music!

Submitted

Ahh I wished I was able to see how far I've marked my flight over the sky!! I wasn't able to go to the top yet am I able to go top with just evasion purely?

Submitted

its a pretty good game

Submitted

honestly really clever making your ability to attack rely on chance, especially with being able to take higher risk for stronger attacks. also gotta point out the nice visuals, good stuff :D

Submitted(+1)

Loved it! I had so much fun playing. I couldn't quite beat the final boss. I got so close a couple of times, but it only made me want to keep trying. The music was fantastic and really kept the energy up!

I also think the game has huge potential as a roguelite. The core mechanics are already a lot of fun, and with some progression and replayability, this could become an even bigger gem than it already is. Great job!

Submitted(+1)

I really enjoyed this one! I saw the title in the submissions page and immediately knew I had to try it out. I loved the art, and the controls felt very responsive. Congrats on a seriously awesome submission!

Submitted

Very fun game loved the aesthetic! Wish I could hurt the boss in the center with the spinny thing but makes sense with how it works!

Viewing comments 40 to 21 of 65 · Next page · Previous page · First page · Last page