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A jam submission

SPINBOUNDView game page

Story-centric indie RPG about ghosts and fate.
Submitted by Open Suitcase Productions, diegoyuhhi, Ichiban_Nemui, demiurgentle, avertervin, illytillie, spideyforest, ozmoth, Ralcactus, Uryil — 5 hours, 35 minutes before the deadline
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SPINBOUND's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity & Theme#19352.9403.667
Visuals#21642.5843.222
Audio#23252.2272.778
Overall#23782.4773.089
Seriousness#25862.4943.111
Enjoyment#26492.1382.667

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+2)

I can see the vision, and it is so good!! The rotation-based combat is fascinating, and the art that is there looks great! I think there's a lot of potential in it, especially if you start messing with the formula later in the game like Deltarune is famous for. I can already see the concept of story and puzzles with the ghost aspect, and I love the clear Deltarune influence of the entire thing, and I genuinely think you've put a lot of twist on that inspiration to make it your own too. I hope that you get the time and motivation to finish it, I would love to play this game once it's done!!

Submitted(+2)

I really think this has a fun concept and genuinely incredible art/animations. The battle style is something im a fan of too lots of really good potential for a more fleshed out RPG! One specific thing I felt to note is when spinning around to dodge during an attack, I know its currently "Left = counter clockwise, Right = clockwise" but that can feel a bit weird at times, maybe make sure to check where the character currently is when pressing left or right, and move a direction that feels intuitive, IE: "if above middle: Left = counter clockwise, if under middle: left = clockwise" if that makes sense! Otherwise love the little jokes and deltarune inspiration I hope you make something awesome with this creativity when you have more time!

Developer

I like the idea on the battle movement. I'll bring that up for sure!

Submitted(+2)

This is like a proper RPG you've got here! Unfortunately you guys didn't finish it in time, but I can totally see the vision. Keep up the good works!

Submitted(+2)

Unfortunate that this game didn't make it all the way, but it seems rather ambitious so I'm not surprised. From what I can tell the mechanics are interesting, there just obviously is a lack of content to use them in. But I believe the vision was great

Developer

Now the jam is over we will take some time of at first but eventually this game is going to be finished. The team is very pashionate about it and so am I.

Thank you for looking at it nonetheless ^^

Submitted (1 edit) (+2)

Hello there, cannot find a download link here, unfortunate.


Edit: i can now see the link and would like to update that, the game is good, but the lack of tutorial is confusing, could not figure out the buttons required to go to the next diologue and then got stuck on attack. suggestion to use same buttons for interaction and next diologue for next time. wish you all the best!

Developer(+1)

Due to multiple emergencies, we were unable to finish the game as envisioned. The prototype version available for download contains multiple placeholders, most features don't work as intended, and the final boss is out of reach. We mourn what could have been and cherish what remains.